| /third_party/gn/src/base/json/ |
| H A D | json_value_converter.cc | 10 bool BasicValueConverter<int>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter 15 bool BasicValueConverter<std::string>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter 20 bool BasicValueConverter<std::u16string>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter 25 bool BasicValueConverter<double>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter 30 bool BasicValueConverter<bool>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter
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| H A D | json_value_converter.h | 501 bool Convert(const base::Value& value, StructType* output) const { Convert() function in base::JSONValueConverter [all...] |
| /third_party/skia/src/sksl/ir/ |
| H A D | SkSLTypeReference.cpp | 15 std::unique_ptr<TypeReference> TypeReference::Convert(const Context& context, in Convert() function in SkSL::TypeReference
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| H A D | SkSLConstructorArray.cpp | 15 std::unique_ptr<Expression> ConstructorArray::Convert(const Context& context, in Convert() function in SkSL::ConstructorArray
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| H A D | SkSLConstructorStruct.cpp | 15 std::unique_ptr<Expression> ConstructorStruct::Convert(const Context& context, in Convert() function in SkSL::ConstructorStruct
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| H A D | SkSLDoStatement.cpp | 17 std::unique_ptr<Statement> DoStatement::Convert(const Context& context, in Convert() function in SkSL::DoStatement
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| H A D | SkSLPostfixExpression.cpp | 17 std::unique_ptr<Expression> PostfixExpression::Convert(const Context& context, in Convert() function in SkSL::PostfixExpression
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| H A D | SkSLFieldAccess.cpp | 17 std::unique_ptr<Expression> FieldAccess::Convert(const Context& context, in Convert() function in SkSL::FieldAccess
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| H A D | SkSLConstructorScalarCast.cpp | 16 std::unique_ptr<Expression> ConstructorScalarCast::Convert(const Context& context, in Convert() function in SkSL::ConstructorScalarCast
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| H A D | SkSLTernaryExpression.cpp | 19 std::unique_ptr<Expression> TernaryExpression::Convert(const Context& context, in Convert() function in SkSL::TernaryExpression
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| H A D | SkSLIfStatement.cpp | 38 std::unique_ptr<Statement> IfStatement::Convert(const Context& context, int line, bool isStatic, in Convert() function in SkSL::IfStatement
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| H A D | SkSLPrefixExpression.cpp | 148 std::unique_ptr<Expression> PrefixExpression::Convert(const Context& context, in Convert() function in SkSL::PrefixExpression
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| H A D | SkSLForStatement.cpp | 80 std::unique_ptr<Statement> ForStatement::Convert(const Context& context, int line, in Convert() function in SkSL::ForStatement
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| H A D | SkSLVarDeclarations.cpp | 157 std::unique_ptr<Statement> VarDeclaration::Convert(const Context& context, in Convert() function in SkSL::VarDeclaration
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| H A D | SkSLVariable.cpp | 31 std::unique_ptr<Variable> Variable::Convert(const Context& context, int line, in Convert() function in SkSL::Variable
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| H A D | SkSLConstructor.cpp | 150 std::unique_ptr<Expression> Constructor::Convert(const Context& context, in Convert() function in SkSL::Constructor
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| H A D | SkSLIndexExpression.cpp | 52 std::unique_ptr<Expression> IndexExpression::Convert(const Context& context, in Convert() function in SkSL::IndexExpression
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| H A D | SkSLSetting.cpp | 126 std::unique_ptr<Expression> Setting::Convert(const Context& context, int line, in Convert() function in SkSL::Setting
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| H A D | SkSLBinaryExpression.cpp | 69 std::unique_ptr<Expression> BinaryExpression::Convert(const Context& context, in Convert() function in SkSL::BinaryExpression
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| H A D | SkSLFunctionDefinition.cpp | 72 std::unique_ptr<FunctionDefinition> FunctionDefinition::Convert(const Context& context, in Convert() function in SkSL::FunctionDefinition
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| H A D | SkSLSwitchStatement.cpp | 167 std::unique_ptr<Statement> SwitchStatement::Convert(const Context& context, in Convert() function in SkSL::SwitchStatement
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| /third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
| H A D | Converter.cpp | 33 bool Converter::Convert(wgpu::Extent3D& out, const interop::GPUExtent3D& in) { in Convert() function in wgpu::binding::Converter 59 bool Converter::Convert(wgpu::Origin3D& out, const interop::GPUOrigin3DDict& in) { in Convert() function in wgpu::binding::Converter 67 bool Converter::Convert(wgpu::Color& out, const interop::GPUColor& in) { in Convert() function in wgpu::binding::Converter 96 bool Converter::Convert(wgpu::Origin3D& out, in Convert() function in wgpu::binding::Converter 113 bool Converter::Convert(wgpu::TextureAspect& out, const interop::GPUTextureAspect& in) { in Convert() function in wgpu::binding::Converter 130 bool Converter::Convert(wgpu::ImageCopyTexture& out, const interop::GPUImageCopyTexture& in) { in Convert() function in wgpu::binding::Converter 136 bool Converter::Convert(wgpu::ImageCopyBuffer& out, const interop::GPUImageCopyBuffer& in) { Convert() function in wgpu::binding::Converter 144 bool Converter::Convert(BufferSource& out, interop::BufferSource in) { Convert() function in wgpu::binding::Converter 165 bool Converter::Convert(wgpu::TextureDataLayout& out, const interop::GPUImageDataLayout& in) { Convert() function in wgpu::binding::Converter 171 bool Converter::Convert(wgpu::TextureFormat& out, const interop::GPUTextureFormat& in) { Convert() function in wgpu::binding::Converter 348 bool Converter::Convert(wgpu::TextureUsage& out, const interop::GPUTextureUsageFlags& in) { Convert() function in wgpu::binding::Converter 353 bool Converter::Convert(wgpu::ColorWriteMask& out, const interop::GPUColorWriteFlags& in) { Convert() function in wgpu::binding::Converter 358 bool Converter::Convert(wgpu::BufferUsage& out, const interop::GPUBufferUsageFlags& in) { Convert() function in wgpu::binding::Converter 363 bool Converter::Convert(wgpu::MapMode& out, const interop::GPUMapModeFlags& in) { Convert() function in wgpu::binding::Converter 368 bool Converter::Convert(wgpu::ShaderStage& out, const interop::GPUShaderStageFlags& in) { Convert() function in wgpu::binding::Converter 373 bool Converter::Convert(wgpu::TextureDimension& out, const interop::GPUTextureDimension& in) { Convert() function in wgpu::binding::Converter 390 bool Converter::Convert(wgpu::TextureViewDimension& out, Convert() function in wgpu::binding::Converter 420 bool Converter::Convert(wgpu::ProgrammableStageDescriptor& out, Convert() function in wgpu::binding::Converter 428 bool Converter::Convert(wgpu::ConstantEntry& out, Convert() function in wgpu::binding::Converter 436 bool Converter::Convert(wgpu::BlendComponent& out, const interop::GPUBlendComponent& in) { Convert() function in wgpu::binding::Converter 442 bool Converter::Convert(wgpu::BlendFactor& out, const interop::GPUBlendFactor& in) { Convert() function in wgpu::binding::Converter 491 bool Converter::Convert(wgpu::BlendOperation& out, const interop::GPUBlendOperation& in) { Convert() function in wgpu::binding::Converter 516 bool Converter::Convert(wgpu::BlendState& out, const interop::GPUBlendState& in) { Convert() function in wgpu::binding::Converter 521 bool Converter::Convert(wgpu::PrimitiveState& out, const interop::GPUPrimitiveState& in) { Convert() function in wgpu::binding::Converter 528 bool Converter::Convert(wgpu::ColorTargetState& out, const interop::GPUColorTargetState& in) { Convert() function in wgpu::binding::Converter 534 bool Converter::Convert(wgpu::DepthStencilState& out, const interop::GPUDepthStencilState& in) { Convert() function in wgpu::binding::Converter 548 bool Converter::Convert(wgpu::MultisampleState& out, const interop::GPUMultisampleState& in) { Convert() function in wgpu::binding::Converter 554 bool Converter::Convert(wgpu::FragmentState& out, const interop::GPUFragmentState& in) { Convert() function in wgpu::binding::Converter 562 bool Converter::Convert(wgpu::PrimitiveTopology& out, const interop::GPUPrimitiveTopology& in) { Convert() function in wgpu::binding::Converter 586 bool Converter::Convert(wgpu::FrontFace& out, const interop::GPUFrontFace& in) { Convert() function in wgpu::binding::Converter 600 bool Converter::Convert(wgpu::CullMode& out, const interop::GPUCullMode& in) { Convert() function in wgpu::binding::Converter 617 bool Converter::Convert(wgpu::CompareFunction& out, const interop::GPUCompareFunction& in) { Convert() function in wgpu::binding::Converter 649 bool Converter::Convert(wgpu::IndexFormat& out, const interop::GPUIndexFormat& in) { Convert() function in wgpu::binding::Converter 663 bool Converter::Convert(wgpu::StencilOperation& out, const interop::GPUStencilOperation& in) { Convert() function in wgpu::binding::Converter 695 bool Converter::Convert(wgpu::StencilFaceState& out, const interop::GPUStencilFaceState& in) { Convert() function in wgpu::binding::Converter 700 bool Converter::Convert(wgpu::VertexBufferLayout& out, Convert() function in wgpu::binding::Converter 707 bool Converter::Convert(wgpu::VertexState& out, const interop::GPUVertexState& in) { Convert() function in wgpu::binding::Converter 715 bool Converter::Convert(wgpu::VertexStepMode& out, const interop::GPUVertexStepMode& in) { Convert() function in wgpu::binding::Converter 731 bool Converter::Convert(wgpu::VertexAttribute& out, const interop::GPUVertexAttribute& in) { Convert() function in wgpu::binding::Converter 736 bool Converter::Convert(wgpu::VertexFormat& out, const interop::GPUVertexFormat& in) { Convert() function in wgpu::binding::Converter 836 bool Converter::Convert(wgpu::RenderPassColorAttachment& out, Convert() function in wgpu::binding::Converter 858 bool Converter::Convert(wgpu::RenderPassDepthStencilAttachment& out, Convert() function in wgpu::binding::Converter 899 bool Converter::Convert(wgpu::LoadOp& out, const interop::GPULoadOp& in) { Convert() function in wgpu::binding::Converter 910 bool Converter::Convert(wgpu::StoreOp& out, const interop::GPUStoreOp& in) { Convert() function in wgpu::binding::Converter 924 bool Converter::Convert(wgpu::BindGroupEntry& out, const interop::GPUBindGroupEntry& in) { Convert() function in wgpu::binding::Converter 955 bool Converter::Convert(wgpu::BindGroupLayoutEntry& out, Convert() function in wgpu::binding::Converter 963 bool Converter::Convert(wgpu::BufferBindingLayout& out, Convert() function in wgpu::binding::Converter 969 bool Converter::Convert(wgpu::SamplerBindingLayout& out, Convert() function in wgpu::binding::Converter 974 bool Converter::Convert(wgpu::TextureBindingLayout& out, Convert() function in wgpu::binding::Converter 981 bool Converter::Convert(wgpu::StorageTextureBindingLayout& out, Convert() function in wgpu::binding::Converter 987 bool Converter::Convert(wgpu::BufferBindingType& out, const interop::GPUBufferBindingType& in) { Convert() function in wgpu::binding::Converter 1005 bool Converter::Convert(wgpu::TextureSampleType& out, const interop::GPUTextureSampleType& in) { Convert() function in wgpu::binding::Converter 1029 bool Converter::Convert(wgpu::SamplerBindingType& out, Convert() function in wgpu::binding::Converter 1048 bool Converter::Convert(wgpu::StorageTextureAccess& out, Convert() function in wgpu::binding::Converter 1061 bool Converter::Convert(wgpu::QueryType& out, const interop::GPUQueryType& in) { Convert() function in wgpu::binding::Converter 1078 bool Converter::Convert(wgpu::PipelineStatisticName& out, Convert() function in wgpu::binding::Converter 1103 bool Converter::Convert(wgpu::AddressMode& out, const interop::GPUAddressMode& in) { Convert() function in wgpu::binding::Converter 1120 bool Converter::Convert(wgpu::FilterMode& out, const interop::GPUFilterMode& in) { Convert() function in wgpu::binding::Converter 1134 bool Converter::Convert(wgpu::ComputePipelineDescriptor& out, Convert() function in wgpu::binding::Converter 1141 bool Converter::Convert(wgpu::RenderPipelineDescriptor& out, Convert() function in wgpu::binding::Converter [all...] |
| H A D | Converter.h | 258 inline bool Convert(const char*& out, const std::string& in) { Convert() function in wgpu::binding::Converter 265 inline bool Convert(T& out, const T& in) { Convert() function in wgpu::binding::Converter 274 inline bool Convert(OUT& out, const IN& in) { Convert() function in wgpu::binding::Converter 287 inline bool Convert(OUT& out, const std::variant<IN_TYPES...>& in) { Convert() function in wgpu::binding::Converter 294 inline bool Convert(OUT& out, const std::optional<IN>& in) { Convert() function 307 inline bool Convert(OUT*& out, const std::optional<IN>& in) { Convert() function 322 inline bool Convert(OUT& out, const interop::Interface<IN>& in) { Convert() function 334 inline bool Convert(OUT*& out_els, uint32_t& out_count, const std::vector<IN>& in) { Convert() function 352 inline bool Convert(OUT*& out_els, Convert() function 373 inline bool Convert(OUT*& out_els, uint32_t& out_count, const std::optional<IN>& in) { Convert() function [all...] |
| /third_party/skia/third_party/externals/brotli/csharp/org/brotli/dec/ |
| H A D | IntReader.cs | 27 internal static void Convert(Org.Brotli.Dec.IntReader ir, int intLen)
in Convert() method in Org.Brotli.Dec.IntReader
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| /third_party/node/src/ |
| H A D | debug_utils-inl.h | 15 static std::string Convert( in Convert() function 24 static std::string Convert(const T& value) { return std::to_string(value); } in Convert() function 25 static std::string Convert(const char* value) { in Convert() function 28 static std::string Convert(const std::string& value) { return value; } in Convert() function 29 static std::string Convert(std::string_view value) { in Convert() function 32 static std::string Convert(bool value) { return value ? "true" : "false"; } in Convert() function
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