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Searched defs:Convert (Results 1 - 25 of 42) sorted by relevance

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/third_party/gn/src/base/json/
H A Djson_value_converter.cc10 bool BasicValueConverter<int>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter
15 bool BasicValueConverter<std::string>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter
20 bool BasicValueConverter<std::u16string>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter
25 bool BasicValueConverter<double>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter
30 bool BasicValueConverter<bool>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter
H A Djson_value_converter.h501 bool Convert(const base::Value& value, StructType* output) const { Convert() function in base::JSONValueConverter
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/third_party/skia/src/sksl/ir/
H A DSkSLTypeReference.cpp15 std::unique_ptr<TypeReference> TypeReference::Convert(const Context& context, in Convert() function in SkSL::TypeReference
H A DSkSLConstructorArray.cpp15 std::unique_ptr<Expression> ConstructorArray::Convert(const Context& context, in Convert() function in SkSL::ConstructorArray
H A DSkSLConstructorStruct.cpp15 std::unique_ptr<Expression> ConstructorStruct::Convert(const Context& context, in Convert() function in SkSL::ConstructorStruct
H A DSkSLDoStatement.cpp17 std::unique_ptr<Statement> DoStatement::Convert(const Context& context, in Convert() function in SkSL::DoStatement
H A DSkSLPostfixExpression.cpp17 std::unique_ptr<Expression> PostfixExpression::Convert(const Context& context, in Convert() function in SkSL::PostfixExpression
H A DSkSLFieldAccess.cpp17 std::unique_ptr<Expression> FieldAccess::Convert(const Context& context, in Convert() function in SkSL::FieldAccess
H A DSkSLConstructorScalarCast.cpp16 std::unique_ptr<Expression> ConstructorScalarCast::Convert(const Context& context, in Convert() function in SkSL::ConstructorScalarCast
H A DSkSLTernaryExpression.cpp19 std::unique_ptr<Expression> TernaryExpression::Convert(const Context& context, in Convert() function in SkSL::TernaryExpression
H A DSkSLIfStatement.cpp38 std::unique_ptr<Statement> IfStatement::Convert(const Context& context, int line, bool isStatic, in Convert() function in SkSL::IfStatement
H A DSkSLPrefixExpression.cpp148 std::unique_ptr<Expression> PrefixExpression::Convert(const Context& context, in Convert() function in SkSL::PrefixExpression
H A DSkSLForStatement.cpp80 std::unique_ptr<Statement> ForStatement::Convert(const Context& context, int line, in Convert() function in SkSL::ForStatement
H A DSkSLVarDeclarations.cpp157 std::unique_ptr<Statement> VarDeclaration::Convert(const Context& context, in Convert() function in SkSL::VarDeclaration
H A DSkSLVariable.cpp31 std::unique_ptr<Variable> Variable::Convert(const Context& context, int line, in Convert() function in SkSL::Variable
H A DSkSLConstructor.cpp150 std::unique_ptr<Expression> Constructor::Convert(const Context& context, in Convert() function in SkSL::Constructor
H A DSkSLIndexExpression.cpp52 std::unique_ptr<Expression> IndexExpression::Convert(const Context& context, in Convert() function in SkSL::IndexExpression
H A DSkSLSetting.cpp126 std::unique_ptr<Expression> Setting::Convert(const Context& context, int line, in Convert() function in SkSL::Setting
H A DSkSLBinaryExpression.cpp69 std::unique_ptr<Expression> BinaryExpression::Convert(const Context& context, in Convert() function in SkSL::BinaryExpression
H A DSkSLFunctionDefinition.cpp72 std::unique_ptr<FunctionDefinition> FunctionDefinition::Convert(const Context& context, in Convert() function in SkSL::FunctionDefinition
H A DSkSLSwitchStatement.cpp167 std::unique_ptr<Statement> SwitchStatement::Convert(const Context& context, in Convert() function in SkSL::SwitchStatement
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
H A DConverter.cpp33 bool Converter::Convert(wgpu::Extent3D& out, const interop::GPUExtent3D& in) { in Convert() function in wgpu::binding::Converter
59 bool Converter::Convert(wgpu::Origin3D& out, const interop::GPUOrigin3DDict& in) { in Convert() function in wgpu::binding::Converter
67 bool Converter::Convert(wgpu::Color& out, const interop::GPUColor& in) { in Convert() function in wgpu::binding::Converter
96 bool Converter::Convert(wgpu::Origin3D& out, in Convert() function in wgpu::binding::Converter
113 bool Converter::Convert(wgpu::TextureAspect& out, const interop::GPUTextureAspect& in) { in Convert() function in wgpu::binding::Converter
130 bool Converter::Convert(wgpu::ImageCopyTexture& out, const interop::GPUImageCopyTexture& in) { in Convert() function in wgpu::binding::Converter
136 bool Converter::Convert(wgpu::ImageCopyBuffer& out, const interop::GPUImageCopyBuffer& in) { Convert() function in wgpu::binding::Converter
144 bool Converter::Convert(BufferSource& out, interop::BufferSource in) { Convert() function in wgpu::binding::Converter
165 bool Converter::Convert(wgpu::TextureDataLayout& out, const interop::GPUImageDataLayout& in) { Convert() function in wgpu::binding::Converter
171 bool Converter::Convert(wgpu::TextureFormat& out, const interop::GPUTextureFormat& in) { Convert() function in wgpu::binding::Converter
348 bool Converter::Convert(wgpu::TextureUsage& out, const interop::GPUTextureUsageFlags& in) { Convert() function in wgpu::binding::Converter
353 bool Converter::Convert(wgpu::ColorWriteMask& out, const interop::GPUColorWriteFlags& in) { Convert() function in wgpu::binding::Converter
358 bool Converter::Convert(wgpu::BufferUsage& out, const interop::GPUBufferUsageFlags& in) { Convert() function in wgpu::binding::Converter
363 bool Converter::Convert(wgpu::MapMode& out, const interop::GPUMapModeFlags& in) { Convert() function in wgpu::binding::Converter
368 bool Converter::Convert(wgpu::ShaderStage& out, const interop::GPUShaderStageFlags& in) { Convert() function in wgpu::binding::Converter
373 bool Converter::Convert(wgpu::TextureDimension& out, const interop::GPUTextureDimension& in) { Convert() function in wgpu::binding::Converter
390 bool Converter::Convert(wgpu::TextureViewDimension& out, Convert() function in wgpu::binding::Converter
420 bool Converter::Convert(wgpu::ProgrammableStageDescriptor& out, Convert() function in wgpu::binding::Converter
428 bool Converter::Convert(wgpu::ConstantEntry& out, Convert() function in wgpu::binding::Converter
436 bool Converter::Convert(wgpu::BlendComponent& out, const interop::GPUBlendComponent& in) { Convert() function in wgpu::binding::Converter
442 bool Converter::Convert(wgpu::BlendFactor& out, const interop::GPUBlendFactor& in) { Convert() function in wgpu::binding::Converter
491 bool Converter::Convert(wgpu::BlendOperation& out, const interop::GPUBlendOperation& in) { Convert() function in wgpu::binding::Converter
516 bool Converter::Convert(wgpu::BlendState& out, const interop::GPUBlendState& in) { Convert() function in wgpu::binding::Converter
521 bool Converter::Convert(wgpu::PrimitiveState& out, const interop::GPUPrimitiveState& in) { Convert() function in wgpu::binding::Converter
528 bool Converter::Convert(wgpu::ColorTargetState& out, const interop::GPUColorTargetState& in) { Convert() function in wgpu::binding::Converter
534 bool Converter::Convert(wgpu::DepthStencilState& out, const interop::GPUDepthStencilState& in) { Convert() function in wgpu::binding::Converter
548 bool Converter::Convert(wgpu::MultisampleState& out, const interop::GPUMultisampleState& in) { Convert() function in wgpu::binding::Converter
554 bool Converter::Convert(wgpu::FragmentState& out, const interop::GPUFragmentState& in) { Convert() function in wgpu::binding::Converter
562 bool Converter::Convert(wgpu::PrimitiveTopology& out, const interop::GPUPrimitiveTopology& in) { Convert() function in wgpu::binding::Converter
586 bool Converter::Convert(wgpu::FrontFace& out, const interop::GPUFrontFace& in) { Convert() function in wgpu::binding::Converter
600 bool Converter::Convert(wgpu::CullMode& out, const interop::GPUCullMode& in) { Convert() function in wgpu::binding::Converter
617 bool Converter::Convert(wgpu::CompareFunction& out, const interop::GPUCompareFunction& in) { Convert() function in wgpu::binding::Converter
649 bool Converter::Convert(wgpu::IndexFormat& out, const interop::GPUIndexFormat& in) { Convert() function in wgpu::binding::Converter
663 bool Converter::Convert(wgpu::StencilOperation& out, const interop::GPUStencilOperation& in) { Convert() function in wgpu::binding::Converter
695 bool Converter::Convert(wgpu::StencilFaceState& out, const interop::GPUStencilFaceState& in) { Convert() function in wgpu::binding::Converter
700 bool Converter::Convert(wgpu::VertexBufferLayout& out, Convert() function in wgpu::binding::Converter
707 bool Converter::Convert(wgpu::VertexState& out, const interop::GPUVertexState& in) { Convert() function in wgpu::binding::Converter
715 bool Converter::Convert(wgpu::VertexStepMode& out, const interop::GPUVertexStepMode& in) { Convert() function in wgpu::binding::Converter
731 bool Converter::Convert(wgpu::VertexAttribute& out, const interop::GPUVertexAttribute& in) { Convert() function in wgpu::binding::Converter
736 bool Converter::Convert(wgpu::VertexFormat& out, const interop::GPUVertexFormat& in) { Convert() function in wgpu::binding::Converter
836 bool Converter::Convert(wgpu::RenderPassColorAttachment& out, Convert() function in wgpu::binding::Converter
858 bool Converter::Convert(wgpu::RenderPassDepthStencilAttachment& out, Convert() function in wgpu::binding::Converter
899 bool Converter::Convert(wgpu::LoadOp& out, const interop::GPULoadOp& in) { Convert() function in wgpu::binding::Converter
910 bool Converter::Convert(wgpu::StoreOp& out, const interop::GPUStoreOp& in) { Convert() function in wgpu::binding::Converter
924 bool Converter::Convert(wgpu::BindGroupEntry& out, const interop::GPUBindGroupEntry& in) { Convert() function in wgpu::binding::Converter
955 bool Converter::Convert(wgpu::BindGroupLayoutEntry& out, Convert() function in wgpu::binding::Converter
963 bool Converter::Convert(wgpu::BufferBindingLayout& out, Convert() function in wgpu::binding::Converter
969 bool Converter::Convert(wgpu::SamplerBindingLayout& out, Convert() function in wgpu::binding::Converter
974 bool Converter::Convert(wgpu::TextureBindingLayout& out, Convert() function in wgpu::binding::Converter
981 bool Converter::Convert(wgpu::StorageTextureBindingLayout& out, Convert() function in wgpu::binding::Converter
987 bool Converter::Convert(wgpu::BufferBindingType& out, const interop::GPUBufferBindingType& in) { Convert() function in wgpu::binding::Converter
1005 bool Converter::Convert(wgpu::TextureSampleType& out, const interop::GPUTextureSampleType& in) { Convert() function in wgpu::binding::Converter
1029 bool Converter::Convert(wgpu::SamplerBindingType& out, Convert() function in wgpu::binding::Converter
1048 bool Converter::Convert(wgpu::StorageTextureAccess& out, Convert() function in wgpu::binding::Converter
1061 bool Converter::Convert(wgpu::QueryType& out, const interop::GPUQueryType& in) { Convert() function in wgpu::binding::Converter
1078 bool Converter::Convert(wgpu::PipelineStatisticName& out, Convert() function in wgpu::binding::Converter
1103 bool Converter::Convert(wgpu::AddressMode& out, const interop::GPUAddressMode& in) { Convert() function in wgpu::binding::Converter
1120 bool Converter::Convert(wgpu::FilterMode& out, const interop::GPUFilterMode& in) { Convert() function in wgpu::binding::Converter
1134 bool Converter::Convert(wgpu::ComputePipelineDescriptor& out, Convert() function in wgpu::binding::Converter
1141 bool Converter::Convert(wgpu::RenderPipelineDescriptor& out, Convert() function in wgpu::binding::Converter
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H A DConverter.h258 inline bool Convert(const char*& out, const std::string& in) { Convert() function in wgpu::binding::Converter
265 inline bool Convert(T& out, const T& in) { Convert() function in wgpu::binding::Converter
274 inline bool Convert(OUT& out, const IN& in) { Convert() function in wgpu::binding::Converter
287 inline bool Convert(OUT& out, const std::variant<IN_TYPES...>& in) { Convert() function in wgpu::binding::Converter
294 inline bool Convert(OUT& out, const std::optional<IN>& in) { Convert() function
307 inline bool Convert(OUT*& out, const std::optional<IN>& in) { Convert() function
322 inline bool Convert(OUT& out, const interop::Interface<IN>& in) { Convert() function
334 inline bool Convert(OUT*& out_els, uint32_t& out_count, const std::vector<IN>& in) { Convert() function
352 inline bool Convert(OUT*& out_els, Convert() function
373 inline bool Convert(OUT*& out_els, uint32_t& out_count, const std::optional<IN>& in) { Convert() function
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/third_party/skia/third_party/externals/brotli/csharp/org/brotli/dec/
H A DIntReader.cs27 internal static void Convert(Org.Brotli.Dec.IntReader ir, int intLen) in Convert() method in Org.Brotli.Dec.IntReader
/third_party/node/src/
H A Ddebug_utils-inl.h15 static std::string Convert( in Convert() function
24 static std::string Convert(const T& value) { return std::to_string(value); } in Convert() function
25 static std::string Convert(const char* value) { in Convert() function
28 static std::string Convert(const std::string& value) { return value; } in Convert() function
29 static std::string Convert(std::string_view value) { in Convert() function
32 static std::string Convert(bool value) { return value ? "true" : "false"; } in Convert() function

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