Home
last modified time | relevance | path

Searched defs:AllocateMaterials (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.cpp336 uint32_t RenderDataStoreDefaultMaterial::AllocateMaterials(uint64_t id, uint32_t instanceCount) in AllocateMaterials() function in RenderDataStoreDefaultMaterial

Completed in 3 milliseconds