Searched defs:ALIVE (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/ecs/ | ||
H A D | intf_entity_manager.h | 100 ALIVE, /* iterate entities that are alive and active */ member in IEntityManager::IteratorType |
/foundation/graphic/graphic_3d/lume/LumeEngine/src/ecs/ | ||
H A D | entity_manager.h | 70 ALIVE = 1, member in final::EntityState::State |
Completed in 1 milliseconds