/*------------------------------------------------------------------------ * Vulkan Conformance Tests * ------------------------ * * Copyright (c) 2020 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Acceleration Structure Null Handle Tests *//*--------------------------------------------------------------------*/ #include "vktRayTracingNullASTests.hpp" #include "vkDefs.hpp" #include "vktTestCase.hpp" #include "vktCustomInstancesDevices.hpp" #include "vkCmdUtil.hpp" #include "vkObjUtil.hpp" #include "vkBuilderUtil.hpp" #include "vkBarrierUtil.hpp" #include "vkBufferWithMemory.hpp" #include "vkImageWithMemory.hpp" #include "vkTypeUtil.hpp" #include "vkRayTracingUtil.hpp" #include "tcuCommandLine.hpp" #include "deClock.h" namespace vkt { namespace RayTracing { namespace { using namespace vk; using namespace std; static const VkFlags ALL_RAY_TRACING_STAGES = VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR | VK_SHADER_STAGE_INTERSECTION_BIT_KHR | VK_SHADER_STAGE_CALLABLE_BIT_KHR; struct CaseDef { deUint32 width; deUint32 height; }; enum ShaderGroups { FIRST_GROUP = 0, RAYGEN_GROUP = FIRST_GROUP, MISS_GROUP, HIT_GROUP, GROUP_COUNT }; deUint32 getShaderGroupSize (const InstanceInterface& vki, const VkPhysicalDevice physicalDevice) { de::MovePtr rayTracingPropertiesKHR; rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice); return rayTracingPropertiesKHR->getShaderGroupHandleSize(); } deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, const VkPhysicalDevice physicalDevice) { de::MovePtr rayTracingPropertiesKHR; rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice); return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); } Move makePipeline (const DeviceInterface& vkd, const VkDevice device, vk::BinaryCollection& collection, de::MovePtr& rayTracingPipeline, VkPipelineLayout pipelineLayout, const deUint32 raygenGroup, const deUint32 missGroup, const deUint32 hitGroup) { Move raygenShader = createShaderModule(vkd, device, collection.get("rgen"), 0); Move hitShader = createShaderModule(vkd, device, collection.get("ahit"), 0); Move missShader = createShaderModule(vkd, device, collection.get("miss"), 0); Move intersectionShader = createShaderModule(vkd, device, collection.get("sect"), 0); rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, raygenShader, raygenGroup); rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, hitShader, hitGroup); rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, missShader, missGroup); rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, intersectionShader, hitGroup); Move pipeline = rayTracingPipeline->createPipeline(vkd, device, pipelineLayout); return pipeline; } VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, VkFormat format) { const VkImageUsageFlags usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; const VkImageCreateInfo imageCreateInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType; DE_NULL, // const void* pNext; (VkImageCreateFlags)0u, // VkImageCreateFlags flags; VK_IMAGE_TYPE_2D, // VkImageType imageType; format, // VkFormat format; makeExtent3D(width, height, 1u), // VkExtent3D extent; 1u, // deUint32 mipLevels; 1u, // deUint32 arrayLayers; VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples; VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling; usage, // VkImageUsageFlags usage; VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; 0u, // deUint32 queueFamilyIndexCount; DE_NULL, // const deUint32* pQueueFamilyIndices; VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout; }; return imageCreateInfo; } struct TestDeviceFeatures { VkPhysicalDeviceRobustness2FeaturesEXT robustness2Features; VkPhysicalDeviceRayTracingPipelineFeaturesKHR rayTracingPipelineFeatures; VkPhysicalDeviceAccelerationStructureFeaturesKHR accelerationStructureFeatures; VkPhysicalDeviceBufferDeviceAddressFeaturesKHR deviceAddressFeatures; VkPhysicalDeviceFeatures2 deviceFeatures; void linkStructures () { robustness2Features.pNext = nullptr; rayTracingPipelineFeatures.pNext = &robustness2Features; accelerationStructureFeatures.pNext = &rayTracingPipelineFeatures; deviceAddressFeatures.pNext = &accelerationStructureFeatures; deviceFeatures.pNext = &deviceAddressFeatures; } TestDeviceFeatures (const InstanceInterface& vki, VkPhysicalDevice physicalDevice) { robustness2Features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT; rayTracingPipelineFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR; accelerationStructureFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR; deviceAddressFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR; deviceFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; linkStructures(); vki.getPhysicalDeviceFeatures2(physicalDevice, &deviceFeatures); } }; struct DeviceHelper { Move device; de::MovePtr vkd; deUint32 queueFamilyIndex; VkQueue queue; de::MovePtr allocator; DeviceHelper (Context& context) { const auto& vkp = context.getPlatformInterface(); const auto& vki = context.getInstanceInterface(); const auto instance = context.getInstance(); const auto physicalDevice = context.getPhysicalDevice(); const auto queuePriority = 1.0f; // Queue index first. queueFamilyIndex = context.getUniversalQueueFamilyIndex(); // Get device features (these have already been checked in the test case). TestDeviceFeatures features(vki, physicalDevice); features.linkStructures(); // Make sure uneeded robustness features are disabled. features.deviceFeatures.features.robustBufferAccess = VK_FALSE; features.robustness2Features.robustBufferAccess2 = VK_FALSE; features.robustness2Features.robustImageAccess2 = VK_FALSE; const VkDeviceQueueCreateInfo queueInfo = { VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // VkStructureType sType; nullptr, // const void* pNext; 0u, // VkDeviceQueueCreateFlags flags; queueFamilyIndex, // deUint32 queueFamilyIndex; 1u, // deUint32 queueCount; &queuePriority, // const float* pQueuePriorities; }; // Required extensions. std::vector requiredExtensions; requiredExtensions.push_back("VK_KHR_ray_tracing_pipeline"); requiredExtensions.push_back("VK_KHR_acceleration_structure"); requiredExtensions.push_back("VK_KHR_buffer_device_address"); requiredExtensions.push_back("VK_KHR_deferred_host_operations"); requiredExtensions.push_back("VK_EXT_descriptor_indexing"); requiredExtensions.push_back("VK_KHR_spirv_1_4"); requiredExtensions.push_back("VK_KHR_shader_float_controls"); requiredExtensions.push_back("VK_EXT_robustness2"); const VkDeviceCreateInfo createInfo = { VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // VkStructureType sType; features.deviceFeatures.pNext, // const void* pNext; 0u, // VkDeviceCreateFlags flags; 1u, // deUint32 queueCreateInfoCount; &queueInfo, // const VkDeviceQueueCreateInfo* pQueueCreateInfos; 0u, // deUint32 enabledLayerCount; nullptr, // const char* const* ppEnabledLayerNames; static_cast(requiredExtensions.size()), // deUint32 enabledExtensionCount; requiredExtensions.data(), // const char* const* ppEnabledExtensionNames; &features.deviceFeatures.features, // const VkPhysicalDeviceFeatures* pEnabledFeatures; }; // Create custom device and related objects. device = createCustomDevice(context.getTestContext().getCommandLine().isValidationEnabled(), vkp, instance, vki, physicalDevice, &createInfo); vkd = de::MovePtr(new DeviceDriver(vkp, instance, device.get())); queue = getDeviceQueue(*vkd, *device, queueFamilyIndex, 0u); allocator = de::MovePtr(new SimpleAllocator(*vkd, device.get(), getPhysicalDeviceMemoryProperties(vki, physicalDevice))); } }; class RayTracingBuildTestInstance : public TestInstance { public: RayTracingBuildTestInstance (Context& context, const CaseDef& data); ~RayTracingBuildTestInstance (void); tcu::TestStatus iterate (void); protected: deUint32 validateBuffer (de::MovePtr buffer); de::MovePtr runTest (DeviceHelper& deviceHelper); private: CaseDef m_data; }; RayTracingBuildTestInstance::RayTracingBuildTestInstance (Context& context, const CaseDef& data) : vkt::TestInstance (context) , m_data (data) { } RayTracingBuildTestInstance::~RayTracingBuildTestInstance (void) { } class RayTracingTestCase : public TestCase { public: RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data); ~RayTracingTestCase (void); virtual void initPrograms (SourceCollections& programCollection) const; virtual TestInstance* createInstance (Context& context) const; virtual void checkSupport (Context& context) const; private: CaseDef m_data; }; RayTracingTestCase::RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data) : vkt::TestCase (context, name, desc) , m_data (data) { } RayTracingTestCase::~RayTracingTestCase (void) { } void RayTracingTestCase::checkSupport(Context& context) const { const auto& vki = context.getInstanceInterface(); const auto physicalDevice = context.getPhysicalDevice(); if (!context.isDeviceFunctionalitySupported("VK_KHR_ray_tracing_pipeline")) TCU_THROW(NotSupportedError, "VK_KHR_ray_tracing_pipeline not supported"); // VK_KHR_acceleration_structure is required by VK_KHR_ray_tracing_pipeline. if (!context.isDeviceFunctionalitySupported("VK_KHR_acceleration_structure")) TCU_FAIL("VK_KHR_acceleration_structure not supported but VK_KHR_ray_tracing_pipeline supported"); // VK_KHR_deferred_host_operations is required by VK_KHR_ray_tracing_pipeline. if (!context.isDeviceFunctionalitySupported("VK_KHR_deferred_host_operations")) TCU_FAIL("VK_KHR_deferred_host_operations not supported but VK_KHR_ray_tracing_pipeline supported"); // VK_KHR_buffer_device_address is required by VK_KHR_acceleration_structure. if (!context.isDeviceFunctionalitySupported("VK_KHR_buffer_device_address")) TCU_FAIL("VK_KHR_buffer_device_address not supported but VK_KHR_acceleration_structure supported"); if (!context.isDeviceFunctionalitySupported("VK_EXT_robustness2")) TCU_THROW(NotSupportedError, "VK_EXT_robustness2 not supported"); // Required extensions supported: check features. TestDeviceFeatures testFeatures(vki, physicalDevice); if (!testFeatures.rayTracingPipelineFeatures.rayTracingPipeline) TCU_THROW(NotSupportedError, "Ray tracing pipelines not supported"); if (!testFeatures.robustness2Features.nullDescriptor) TCU_THROW(NotSupportedError, "Null descriptors not supported"); } void RayTracingTestCase::initPrograms (SourceCollections& programCollection) const { const vk::ShaderBuildOptions buildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, 0u, true); programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(getCommonRayGenerationShader())) << buildOptions; { std::stringstream css; css << "#version 460 core\n" "#extension GL_EXT_nonuniform_qualifier : enable\n" "#extension GL_EXT_ray_tracing : require\n" "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n" "hitAttributeEXT vec3 hitAttribute;\n" "void main()\n" "{\n" " reportIntersectionEXT(1.0f, 0);\n" " uvec4 color = uvec4(1,0,0,1);\n" " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n" "}\n"; programCollection.glslSources.add("sect") << glu::IntersectionSource(updateRayTracingGLSL(css.str())) << buildOptions; } { std::stringstream css; css << "#version 460 core\n" "#extension GL_EXT_nonuniform_qualifier : enable\n" "#extension GL_EXT_ray_tracing : require\n" "layout(location = 0) rayPayloadInEXT vec3 hitValue;\n" "hitAttributeEXT vec3 attribs;\n" "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n" "void main()\n" "{\n" " uvec4 color = uvec4(2,0,0,1);\n" " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n" "}\n"; programCollection.glslSources.add("ahit") << glu::AnyHitSource(updateRayTracingGLSL(css.str())) << buildOptions; } { std::stringstream css; css << "#version 460 core\n" "#extension GL_EXT_nonuniform_qualifier : enable\n" "#extension GL_EXT_ray_tracing : require\n" "layout(location = 0) rayPayloadInEXT vec3 hitValue;\n" "hitAttributeEXT vec3 attribs;\n" "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n" "void main()\n" "{\n" " uvec4 color = uvec4(3,0,0,1);\n" " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n" "}\n"; programCollection.glslSources.add("chit") << glu::ClosestHitSource(updateRayTracingGLSL(css.str())) << buildOptions; } { std::stringstream css; css << "#version 460 core\n" "#extension GL_EXT_nonuniform_qualifier : enable\n" "#extension GL_EXT_ray_tracing : require\n" "layout(location = 0) rayPayloadInEXT dummyPayload { vec4 dummy; };\n" "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n" "void main()\n" "{\n" " uvec4 color = uvec4(4,0,0,1);\n" " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n" "}\n"; programCollection.glslSources.add("miss") << glu::MissSource(updateRayTracingGLSL(css.str())) << buildOptions; } } TestInstance* RayTracingTestCase::createInstance (Context& context) const { return new RayTracingBuildTestInstance(context, m_data); } de::MovePtr RayTracingBuildTestInstance::runTest (DeviceHelper& deviceHelper) { const InstanceInterface& vki = m_context.getInstanceInterface(); const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice(); const DeviceDriver& vkd = *deviceHelper.vkd; const VkDevice device = *deviceHelper.device; const deUint32 queueFamilyIndex = deviceHelper.queueFamilyIndex; const VkQueue queue = deviceHelper.queue; SimpleAllocator& allocator = *deviceHelper.allocator; const VkFormat format = VK_FORMAT_R32_UINT; const deUint32 pixelCount = m_data.width * m_data.height; const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); const Move descriptorSetLayout = DescriptorSetLayoutBuilder() .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, ALL_RAY_TRACING_STAGES) .addSingleBinding(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, ALL_RAY_TRACING_STAGES) .build(vkd, device); const Move descriptorPool = DescriptorPoolBuilder() .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE) .addType(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR) .build(vkd, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u); const Move descriptorSet = makeDescriptorSet(vkd, device, *descriptorPool, *descriptorSetLayout); const Move pipelineLayout = makePipelineLayout(vkd, device, descriptorSetLayout.get()); const Move cmdPool = createCommandPool(vkd, device, 0, queueFamilyIndex); const Move cmdBuffer = allocateCommandBuffer(vkd, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY); de::MovePtr rayTracingPipeline = de::newMovePtr(); const Move pipeline = makePipeline(vkd, device, m_context.getBinaryCollection(), rayTracingPipeline, *pipelineLayout, RAYGEN_GROUP, MISS_GROUP, HIT_GROUP); const de::MovePtr raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, RAYGEN_GROUP, 1u); const de::MovePtr missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, MISS_GROUP, 1u); const de::MovePtr hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, HIT_GROUP, 1u); const VkStridedDeviceAddressRegionKHR raygenShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); const VkStridedDeviceAddressRegionKHR missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); const VkStridedDeviceAddressRegionKHR hitShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); const VkStridedDeviceAddressRegionKHR callableShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(DE_NULL, 0, 0); const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.width, m_data.height, format); const VkImageSubresourceRange imageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, 1u); const de::MovePtr image = de::MovePtr(new ImageWithMemory(vkd, device, allocator, imageCreateInfo, MemoryRequirement::Any)); const Move imageView = makeImageView(vkd, device, **image, VK_IMAGE_VIEW_TYPE_2D, format, imageSubresourceRange); const VkBufferCreateInfo bufferCreateInfo = makeBufferCreateInfo(pixelCount*sizeof(deUint32), VK_BUFFER_USAGE_TRANSFER_DST_BIT); const VkImageSubresourceLayers bufferImageSubresourceLayers = makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u); const VkBufferImageCopy bufferImageRegion = makeBufferImageCopy(makeExtent3D(m_data.width, m_data.height, 1u), bufferImageSubresourceLayers); de::MovePtr buffer = de::MovePtr(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible)); const VkDescriptorImageInfo descriptorImageInfo = makeDescriptorImageInfo(DE_NULL, *imageView, VK_IMAGE_LAYOUT_GENERAL); const VkImageMemoryBarrier preImageBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, **image, imageSubresourceRange); const VkImageMemoryBarrier postImageBarrier = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, **image, imageSubresourceRange); const VkMemoryBarrier postTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT); const VkMemoryBarrier postCopyMemoryBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT); const VkClearValue clearValue = makeClearValueColorU32(5u, 5u, 5u, 255u); const VkAccelerationStructureKHR topLevelAccelerationStructure = DE_NULL; beginCommandBuffer(vkd, *cmdBuffer, 0u); { cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, &preImageBarrier); vkd.cmdClearColorImage(*cmdBuffer, **image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearValue.color, 1, &imageSubresourceRange); cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, &postImageBarrier); VkWriteDescriptorSetAccelerationStructureKHR accelerationStructureWriteDescriptorSet = { VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, // VkStructureType sType; DE_NULL, // const void* pNext; 1u, // deUint32 accelerationStructureCount; &topLevelAccelerationStructure, // const VkAccelerationStructureKHR* pAccelerationStructures; }; DescriptorSetUpdateBuilder() .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo) .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, &accelerationStructureWriteDescriptorSet) .update(vkd, device); vkd.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipelineLayout, 0, 1, &descriptorSet.get(), 0, DE_NULL); vkd.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipeline); cmdTraceRays(vkd, *cmdBuffer, &raygenShaderBindingTableRegion, &missShaderBindingTableRegion, &hitShaderBindingTableRegion, &callableShaderBindingTableRegion, m_data.width, m_data.height, 1); cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, VK_PIPELINE_STAGE_TRANSFER_BIT, &postTraceMemoryBarrier); vkd.cmdCopyImageToBuffer(*cmdBuffer, **image, VK_IMAGE_LAYOUT_GENERAL, **buffer, 1u, &bufferImageRegion); cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, &postCopyMemoryBarrier); } endCommandBuffer(vkd, *cmdBuffer); submitCommandsAndWait(vkd, device, queue, cmdBuffer.get()); invalidateMappedMemoryRange(vkd, device, buffer->getAllocation().getMemory(), buffer->getAllocation().getOffset(), pixelCount * sizeof(deUint32)); return buffer; } deUint32 RayTracingBuildTestInstance::validateBuffer (de::MovePtr buffer) { const deUint32* bufferPtr = (deUint32*)buffer->getAllocation().getHostPtr(); const deUint32 expectedValue = 4; deUint32 failures = 0; deUint32 pos = 0; for (deUint32 y = 0; y < m_data.height; ++y) for (deUint32 x = 0; x < m_data.width; ++x) { if (bufferPtr[pos] != expectedValue) failures++; ++pos; } return failures; } tcu::TestStatus RayTracingBuildTestInstance::iterate (void) { DeviceHelper deviceHelper (m_context); de::MovePtr buffer = runTest(deviceHelper); const deUint32 failures = validateBuffer(buffer); if (failures == 0) return tcu::TestStatus::pass("Pass"); else return tcu::TestStatus::fail("failures=" + de::toString(failures)); } } // anonymous tcu::TestCaseGroup* createNullAccelerationStructureTests (tcu::TestContext& testCtx) { de::MovePtr group(new tcu::TestCaseGroup(testCtx, "null_as", "Null Acceleration Structure is accepted as 'always miss' case")); const CaseDef caseDef = { 8, // deUint32 width; 8, // deUint32 height; }; group->addChild(new RayTracingTestCase(testCtx, "test", "", caseDef)); return group.release(); } } // RayTracing } // vkt