/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkGpuDevice_DEFINED #define SkGpuDevice_DEFINED #include "include/core/SkBlurTypes.h" #include "include/core/SkBitmap.h" #include "include/core/SkPicture.h" #include "include/core/SkRegion.h" #include "include/core/SkSurface.h" #include "include/gpu/GrTypes.h" #include "src/gpu/BaseDevice.h" #include "src/gpu/SkGr.h" #include "src/gpu/v1/ClipStack.h" #include "src/gpu/v1/SurfaceDrawContext_v1.h" class SkSpecialImage; class SkSurface; class SkSurface_Gpu; class SkVertices; namespace skgpu::v1 { /** * Subclass of BaseDevice, which directs all drawing to the GrGpu owned by the canvas. */ class Device final : public BaseDevice { public: bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores, bool deleteSemaphoresAfterWait) override; void discard() override { fSurfaceDrawContext->discard(); } bool replaceBackingProxy(SkSurface::ContentChangeMode, sk_sp, GrColorType, sk_sp, GrSurfaceOrigin, const SkSurfaceProps&) override; using BaseDevice::replaceBackingProxy; void asyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& srcRect, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) override; void asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace, sk_sp dstColorSpace, const SkIRect& srcRect, SkISize dstSize, RescaleGamma rescaleGamma, RescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) override; /** * This factory uses the color space, origin, surface properties, and initialization * method along with the provided proxy to create the gpu device. */ static sk_sp Make(GrRecordingContext*, GrColorType, sk_sp, sk_sp, GrSurfaceOrigin, const SkSurfaceProps&, InitContents); /** * This factory uses the budgeted, imageInfo, fit, sampleCount, mipmapped, and isProtected * parameters to create a proxy to back the gpu device. The color space (from the image info), * origin, surface properties, and initialization method are then used (with the created proxy) * to create the device. */ static sk_sp Make(GrRecordingContext*, SkBudgeted, const SkImageInfo&, SkBackingFit, int sampleCount, GrMipmapped, GrProtected, GrSurfaceOrigin, const SkSurfaceProps&, InitContents); ~Device() override {} SurfaceDrawContext* surfaceDrawContext() override; const SurfaceDrawContext* surfaceDrawContext() const; skgpu::SurfaceFillContext* surfaceFillContext() override; // set all pixels to 0 void clearAll(); void drawPaint(const SkPaint& paint) override; void drawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint[], const SkPaint& paint) override; void drawRect(const SkRect& r, const SkPaint& paint) override; void drawRRect(const SkRRect& r, const SkPaint& paint) override; void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) override; void drawRegion(const SkRegion& r, const SkPaint& paint) override; void drawOval(const SkRect& oval, const SkPaint& paint) override; void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool useCenter, const SkPaint& paint) override; void drawPath(const SkPath& path, const SkPaint& paint, bool pathIsMutable) override; void onDrawGlyphRunList(const SkGlyphRunList& glyphRunList, const SkPaint& paint) override; void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) override; void drawShadow(const SkPath&, const SkDrawShadowRec&) override; void drawAtlas(const SkRSXform[], const SkRect[], const SkColor[], int count, SkBlendMode, const SkPaint&) override; void drawImageRect(const SkImage*, const SkRect* src, const SkRect& dst, const SkSamplingOptions&, const SkPaint&, SkCanvas::SrcRectConstraint) override; void drawImageLattice(const SkImage*, const SkCanvas::Lattice&, const SkRect& dst, SkFilterMode, const SkPaint&) override; void drawDrawable(SkDrawable*, const SkMatrix*, SkCanvas* canvas) override; void drawDevice(SkBaseDevice*, const SkSamplingOptions&, const SkPaint&) override; void drawSpecial(SkSpecialImage*, const SkMatrix& localToDevice, const SkSamplingOptions&, const SkPaint&) override; void drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], SkCanvas::QuadAAFlags aaFlags, const SkColor4f& color, SkBlendMode mode) override; void drawEdgeAAImageSet(const SkCanvas::ImageSetEntry[], int count, const SkPoint dstClips[], const SkMatrix[], const SkSamplingOptions&, const SkPaint&, SkCanvas::SrcRectConstraint) override; sk_sp makeSpecial(const SkBitmap&) override; sk_sp makeSpecial(const SkImage*) override; sk_sp snapSpecial(const SkIRect& subset, bool forceCopy = false) override; bool onAccessPixels(SkPixmap*) override; bool android_utils_clipWithStencil() override; bool drawBlurImage(const SkImage* image, const SkBlurArg& blurArg) override; protected: bool onReadPixels(const SkPixmap&, int, int) override; bool onWritePixels(const SkPixmap&, int, int) override; void onSave() override { fClip.save(); } void onRestore() override { fClip.restore(); } void onClipRect(const SkRect& rect, SkClipOp op, bool aa) override { SkASSERT(op == SkClipOp::kIntersect || op == SkClipOp::kDifference); fClip.clipRect(this->localToDevice(), rect, GrAA(aa), op); } void onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) override { SkASSERT(op == SkClipOp::kIntersect || op == SkClipOp::kDifference); fClip.clipRRect(this->localToDevice(), rrect, GrAA(aa), op); } void onClipPath(const SkPath& path, SkClipOp op, bool aa) override; void onClipShader(sk_sp shader) override { fClip.clipShader(std::move(shader)); } void onReplaceClip(const SkIRect& rect) override { // Transform from "global/canvas" coordinates to relative to this device SkRect deviceRect = SkMatrixPriv::MapRect(this->globalToDevice(), SkRect::Make(rect)); fClip.replaceClip(deviceRect.round()); } void onClipRegion(const SkRegion& globalRgn, SkClipOp op) override; void onAsRgnClip(SkRegion*) const override; ClipType onGetClipType() const override; bool onClipIsAA() const override; bool onClipIsWideOpen() const override { return fClip.clipState() == ClipStack::ClipState::kWideOpen; } SkIRect onDevClipBounds() const override { return fClip.getConservativeBounds(); } private: std::unique_ptr fSurfaceDrawContext; ClipStack fClip; static sk_sp Make(std::unique_ptr, SkAlphaType, InitContents); Device(std::unique_ptr, DeviceFlags); SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; sk_sp makeSurface(const SkImageInfo&, const SkSurfaceProps&) override; SkImageFilterCache* getImageFilterCache() override; bool forceConservativeRasterClip() const override { return true; } const GrClip* clip() const { return &fClip; } // If not null, dstClip must be contained inside dst and will also respect the edge AA flags. // If 'preViewMatrix' is not null, final CTM will be this->ctm() * preViewMatrix. void drawImageQuad(const SkImage*, const SkRect* src, const SkRect* dst, const SkPoint dstClip[4], GrAA aa, GrQuadAAFlags aaFlags, const SkMatrix* preViewMatrix, const SkSamplingOptions&, const SkPaint&, SkCanvas::SrcRectConstraint); // FIXME(michaelludwig) - Should be removed in favor of using drawImageQuad with edge flags to // for every element in the SkLatticeIter. void drawViewLattice(GrSurfaceProxyView, const GrColorInfo& colorInfo, std::unique_ptr, const SkRect& dst, SkFilterMode, const SkPaint&); friend class ::SkSurface_Gpu; // for access to surfaceProps using INHERITED = BaseDevice; }; } // namespace skgpu::v1 #undef GR_CLIP_STACK #endif