/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrDistanceFieldAdjustTable_DEFINED #define GrDistanceFieldAdjustTable_DEFINED #include "include/core/SkScalar.h" // Distance field text needs this table to compute a value for use in the fragment shader. class GrDistanceFieldAdjustTable { public: static const GrDistanceFieldAdjustTable* Get(); ~GrDistanceFieldAdjustTable() { delete[] fTable; delete[] fGammaCorrectTable; } SkScalar getAdjustment(int i, bool useGammaCorrectTable) const { return useGammaCorrectTable ? fGammaCorrectTable[i] : fTable[i]; } private: GrDistanceFieldAdjustTable(); SkScalar* fTable; SkScalar* fGammaCorrectTable; }; #endif