/* * Copyright © Microsoft Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "d3d12_cmd_signature.h" #include "d3d12_compiler.h" #include "d3d12_screen.h" #include "util/u_memory.h" #include struct d3d12_cmd_signature { struct d3d12_cmd_signature_key key; ID3D12CommandSignature *sig; }; static ID3D12CommandSignature * create_cmd_signature(struct d3d12_context *ctx, const struct d3d12_cmd_signature_key *key) { D3D12_COMMAND_SIGNATURE_DESC cmd_sig_desc = {}; D3D12_INDIRECT_ARGUMENT_DESC indirect_args[2] = {}; unsigned num_args = 0; if (key->draw_or_dispatch_params) { indirect_args[num_args].Type = D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT; indirect_args[num_args].Constant.RootParameterIndex = key->params_root_const_param; indirect_args[num_args].Constant.DestOffsetIn32BitValues = key->params_root_const_offset; indirect_args[num_args++].Constant.Num32BitValuesToSet = key->compute ? 3 : 4; } indirect_args[num_args++].Type = key->compute ? D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH : key->indexed ? D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED : D3D12_INDIRECT_ARGUMENT_TYPE_DRAW; cmd_sig_desc.ByteStride = key->multi_draw_stride; cmd_sig_desc.NumArgumentDescs = num_args; cmd_sig_desc.pArgumentDescs = indirect_args; ID3D12CommandSignature *ret = nullptr; d3d12_screen(ctx->base.screen)->dev->CreateCommandSignature(&cmd_sig_desc, key->root_sig, IID_PPV_ARGS(&ret)); return ret; } ID3D12CommandSignature * d3d12_get_cmd_signature(struct d3d12_context *ctx, const struct d3d12_cmd_signature_key *key) { struct hash_entry *entry = _mesa_hash_table_search(ctx->cmd_signature_cache, &key); if (!entry) { struct d3d12_cmd_signature *data = (struct d3d12_cmd_signature *)MALLOC(sizeof(struct d3d12_cmd_signature)); if (!data) return NULL; memcpy(&data->key, key, sizeof(*key)); data->sig = create_cmd_signature(ctx, key); if (!data->sig) { FREE(data); return NULL; } entry = _mesa_hash_table_insert(ctx->cmd_signature_cache, &data->key, data); assert(entry); } return ((struct d3d12_cmd_signature *)entry->data)->sig; } static uint32_t hash_cmd_signature_key(const void *key) { return _mesa_hash_data(key, sizeof(struct d3d12_cmd_signature_key)); } static bool equals_cmd_signature_key(const void *a, const void *b) { return memcmp(a, b, sizeof(struct d3d12_cmd_signature_key)) == 0; } void d3d12_cmd_signature_cache_init(struct d3d12_context *ctx) { ctx->cmd_signature_cache = _mesa_hash_table_create(NULL, hash_cmd_signature_key, equals_cmd_signature_key); } static void delete_entry(struct hash_entry *entry) { struct d3d12_cmd_signature *data = (struct d3d12_cmd_signature *)entry->data; data->sig->Release(); FREE(data); } void d3d12_cmd_signature_cache_destroy(struct d3d12_context *ctx) { _mesa_hash_table_destroy(ctx->cmd_signature_cache, delete_entry); }