/* * Copyright © Microsoft Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "pipe-loader/pipe_loader.h" #include "pipe/p_screen.h" #include "util/u_memory.h" #include "vl/vl_winsys.h" #include #include #include "gallium/include/frontend/xlibsw_api.h" #include "gallium/winsys/sw/xlib/xlib_sw_winsys.h" #include "loader.h" #include "target-helpers/sw_helper_public.h" #include "vl/vl_compositor.h" struct vl_xlib_screen { struct vl_screen base; struct pipe_context *pipe; Display *display; int screen; struct u_rect dirty_area; XVisualInfo xlib_drawable_visual_info; struct xlib_drawable xlib_drawable_handle; struct pipe_resource *drawable_texture; }; static void vl_screen_destroy(struct vl_screen *vscreen) { if (vscreen == NULL) return; if (vscreen->pscreen) vscreen->pscreen->destroy(vscreen->pscreen); if (vscreen->dev) pipe_loader_release(&vscreen->dev, 1); FREE(vscreen); } struct pipe_resource * vl_swrast_texture_from_drawable(struct vl_screen *vscreen, void *drawable); struct u_rect * vl_swrast_get_dirty_area(struct vl_screen *vscreen); void * vl_swrast_get_private(struct vl_screen *vscreen); static void vl_xlib_screen_destroy(struct vl_screen *vscreen) { if (vscreen == NULL) return; struct vl_xlib_screen *xlib_screen = (struct vl_xlib_screen *) vscreen; if (xlib_screen->drawable_texture) pipe_resource_reference(&xlib_screen->drawable_texture, NULL); if (xlib_screen->pipe) xlib_screen->pipe->destroy(xlib_screen->pipe); vl_screen_destroy(&xlib_screen->base); } struct vl_screen * vl_xlib_swrast_screen_create(Display *display, int screen) { struct vl_xlib_screen *vscreen = CALLOC_STRUCT(vl_xlib_screen); if (!vscreen) goto handle_err_xlib_swrast_create; struct sw_winsys *xlib_winsys = xlib_create_sw_winsys(display); if (xlib_winsys == NULL) goto handle_err_xlib_swrast_create; vscreen->base.pscreen = sw_screen_create(xlib_winsys); if (!vscreen->base.pscreen) goto handle_err_xlib_swrast_create; vscreen->base.get_private = vl_swrast_get_private; vscreen->base.texture_from_drawable = vl_swrast_texture_from_drawable; vscreen->base.get_dirty_area = vl_swrast_get_dirty_area; vscreen->base.destroy = vl_xlib_screen_destroy; vscreen->pipe = vscreen->base.pscreen->context_create(vscreen->base.pscreen, NULL, 0); vl_compositor_reset_dirty_area(&vscreen->dirty_area); vscreen->display = display; vscreen->screen = screen; return &vscreen->base; handle_err_xlib_swrast_create: if (vscreen) vl_xlib_screen_destroy(&vscreen->base); return NULL; } void vl_swrast_fill_xlib_drawable_desc(struct vl_screen *vscreen, Window x11_window, struct xlib_drawable *drawable_desc); void vl_swrast_fill_xlib_drawable_desc(struct vl_screen *vscreen, Window x11_window, struct xlib_drawable *drawable_desc) { struct vl_xlib_screen *scrn = (struct vl_xlib_screen *) vscreen; XWindowAttributes x11_window_attrs = {}; XGetWindowAttributes(scrn->display, x11_window, &x11_window_attrs); XMatchVisualInfo(scrn->display, scrn->screen, x11_window_attrs.depth, TrueColor, &scrn->xlib_drawable_visual_info); scrn->xlib_drawable_handle.depth = x11_window_attrs.depth; scrn->xlib_drawable_handle.drawable = x11_window; scrn->xlib_drawable_handle.visual = scrn->xlib_drawable_visual_info.visual; } struct pipe_resource * vl_swrast_texture_from_drawable(struct vl_screen *vscreen, void *drawable) { struct vl_xlib_screen *scrn = (struct vl_xlib_screen *) vscreen; Window x11_window = (Window) drawable; vl_swrast_fill_xlib_drawable_desc(vscreen, x11_window, &scrn->xlib_drawable_handle); XWindowAttributes x11_window_attrs = {}; XGetWindowAttributes(scrn->display, x11_window, &x11_window_attrs); enum pipe_format x11_window_format = vl_dri2_format_for_depth(&scrn->base, x11_window_attrs.depth); bool needs_new_back_buffer_allocation = true; if (scrn->drawable_texture) { needs_new_back_buffer_allocation = (scrn->drawable_texture->width0 != x11_window_attrs.width || scrn->drawable_texture->height0 != x11_window_attrs.height || scrn->drawable_texture->format != x11_window_format); } if (needs_new_back_buffer_allocation) { if (scrn->drawable_texture) pipe_resource_reference(&scrn->drawable_texture, NULL); struct pipe_resource templat; memset(&templat, 0, sizeof(templat)); templat.target = PIPE_TEXTURE_2D; templat.format = x11_window_format; templat.width0 = x11_window_attrs.width; templat.height0 = x11_window_attrs.height; templat.depth0 = 1; templat.array_size = 1; templat.last_level = 0; templat.bind = (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET); scrn->drawable_texture = vscreen->pscreen->resource_create(vscreen->pscreen, &templat); } else { struct pipe_resource *drawable_texture = NULL; pipe_resource_reference(&drawable_texture, scrn->drawable_texture); } return scrn->drawable_texture; } void * vl_swrast_get_private(struct vl_screen *vscreen) { struct vl_xlib_screen *scrn = (struct vl_xlib_screen *) vscreen; return &scrn->xlib_drawable_handle; } struct u_rect * vl_swrast_get_dirty_area(struct vl_screen *vscreen) { struct vl_xlib_screen *scrn = (struct vl_xlib_screen *) vscreen; vl_compositor_reset_dirty_area(&scrn->dirty_area); return &scrn->dirty_area; }