spv.ext.ShaderTileImage.color.frag WARNING: 0:6: '' : all default precisions are highp; use precision statements to quiet warning, e.g.: "precision mediump int; precision highp float;" // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 15 Capability Shader Capability TileImageColorReadAccessEXT Extension "SPV_EXT_shader_tile_image" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 ExecutionMode 4 OriginUpperLeft Source GLSL 460 SourceExtension "GL_EXT_shader_tile_image" Name 4 "main" Name 9 "out_color" Name 12 "in_color" Decorate 9(out_color) Location 0 Decorate 12(in_color) Location 1 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Output 7(fvec4) 9(out_color): 8(ptr) Variable Output 10: TypeImage 6(float) TileImageDataEXT nonsampled format:Unknown 11: TypePointer TileImageEXT 10 12(in_color): 11(ptr) Variable TileImageEXT 4(main): 2 Function None 3 5: Label 13: 10 Load 12(in_color) 14: 7(fvec4) ColorAttachmentReadEXT 13 Store 9(out_color) 14 Return FunctionEnd