/* * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "../Khrgles3BaseFunc.h" #include "../ActsKhrgles30003TestSuite.h" #include "shrinkdefine.h" using namespace std; using namespace testing::ext; using namespace OHOS; static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002223, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.0"); static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002224, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.1"); static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002225, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.2"); static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002226, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.3"); static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002227, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.4"); static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002228, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.5"); static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002229, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.6"); static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002230, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.7"); static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002231, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.8"); static SHRINK_HWTEST_F(ActsKhrgles30003TestSuite, TestCase_002232, "KHR-GLES3.shaders.uniform_b", "lock.random.nested_structs.9");