/* * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "../Deqpgles31BaseFunc.h" #include "../ActsDeqpgles310004TestSuite.h" #include "shrinkdefine.h" using namespace std; using namespace testing::ext; using namespace OHOS; static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003636, "dEQP-GLES31.functional.shaders.opaque_type_index", "ing.sampler.dynamically_uniform.vertex.sampler2d"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003637, "dEQP-GLES31.functional.shaders.opaque_type_indexi", "ng.sampler.dynamically_uniform.vertex.samplercube"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003638, "dEQP-GLES31.functional.shaders.opaque_type_indexin", "g.sampler.dynamically_uniform.vertex.sampler2darray"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003639, "dEQP-GLES31.functional.shaders.opaque_type_index", "ing.sampler.dynamically_uniform.vertex.sampler3d"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003640, "dEQP-GLES31.functional.shaders.opaque_type_indexing", ".sampler.dynamically_uniform.vertex.sampler2dshadow"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003641, "dEQP-GLES31.functional.shaders.opaque_type_indexing.", "sampler.dynamically_uniform.vertex.samplercubeshadow"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003642, "dEQP-GLES31.functional.shaders.opaque_type_indexing.s", "ampler.dynamically_uniform.vertex.sampler2darrayshadow"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003643, "dEQP-GLES31.functional.shaders.opaque_type_index", "ing.sampler.dynamically_uniform.vertex.isampler2d"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003644, "dEQP-GLES31.functional.shaders.opaque_type_indexi", "ng.sampler.dynamically_uniform.vertex.isamplercube"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003645, "dEQP-GLES31.functional.shaders.opaque_type_indexing", ".sampler.dynamically_uniform.vertex.isampler2darray"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003646, "dEQP-GLES31.functional.shaders.opaque_type_index", "ing.sampler.dynamically_uniform.vertex.isampler3d"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003647, "dEQP-GLES31.functional.shaders.opaque_type_index", "ing.sampler.dynamically_uniform.vertex.usampler2d"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003648, "dEQP-GLES31.functional.shaders.opaque_type_indexi", "ng.sampler.dynamically_uniform.vertex.usamplercube"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003649, "dEQP-GLES31.functional.shaders.opaque_type_indexing", ".sampler.dynamically_uniform.vertex.usampler2darray"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003650, "dEQP-GLES31.functional.shaders.opaque_type_index", "ing.sampler.dynamically_uniform.vertex.usampler3d"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003651, "dEQP-GLES31.functional.shaders.opaque_type_indexing", ".sampler.dynamically_uniform.vertex.samplercubearray"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003652, "dEQP-GLES31.functional.shaders.opaque_type_indexing.sa", "mpler.dynamically_uniform.vertex.samplercubearrayshadow"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003653, "dEQP-GLES31.functional.shaders.opaque_type_indexing.", "sampler.dynamically_uniform.vertex.isamplercubearray"); static SHRINK_HWTEST_F(ActsDeqpgles310004TestSuite, TestCase_003654, "dEQP-GLES31.functional.shaders.opaque_type_indexing.", "sampler.dynamically_uniform.vertex.usamplercubearray");