/* * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "../Deqpgles3BaseFunc.h" #include "../ActsDeqpgles30008TestSuite.h" #include "shrinkdefine.h" using namespace std; using namespace testing::ext; using namespace OHOS; static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007027, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.basic_lowp_int_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007028, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.basic_lowp_int_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007029, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.basic_lowp_float_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007030, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.basic_lowp_float_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007031, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.basic_mediump_int_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007032, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.basic_mediump_int_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007033, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.basic_mediump_float_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007034, "dEQP-GLES3.functional.shaders.loops.while_dy", "namic_iterations.basic_mediump_float_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007035, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.basic_highp_int_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007036, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.basic_highp_int_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007037, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.basic_highp_float_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007038, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.basic_highp_float_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007039, "dEQP-GLES3.functional.shaders.loops.whi", "le_dynamic_iterations.empty_body_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007040, "dEQP-GLES3.functional.shaders.loops.whil", "e_dynamic_iterations.empty_body_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007041, "dEQP-GLES3.functional.shaders.loops.while_dynamic_ite", "rations.infinite_with_unconditional_break_first_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007042, "dEQP-GLES3.functional.shaders.loops.while_dynamic_iter", "ations.infinite_with_unconditional_break_first_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007043, "dEQP-GLES3.functional.shaders.loops.while_dynamic_ite", "rations.infinite_with_unconditional_break_last_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007044, "dEQP-GLES3.functional.shaders.loops.while_dynamic_iter", "ations.infinite_with_unconditional_break_last_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007045, "dEQP-GLES3.functional.shaders.loops.while_dynamic", "_iterations.infinite_with_conditional_break_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007046, "dEQP-GLES3.functional.shaders.loops.while_dynamic_", "iterations.infinite_with_conditional_break_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007047, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.single_statement_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007048, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.single_statement_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007049, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.compound_statement_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007050, "dEQP-GLES3.functional.shaders.loops.while_dy", "namic_iterations.compound_statement_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007051, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.sequence_statement_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007052, "dEQP-GLES3.functional.shaders.loops.while_dy", "namic_iterations.sequence_statement_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007053, "dEQP-GLES3.functional.shaders.loops.whil", "e_dynamic_iterations.no_iterations_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007054, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.no_iterations_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007055, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.single_iteration_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007056, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.single_iteration_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007057, "dEQP-GLES3.functional.shaders.loops.while_dyn", "amic_iterations.select_iteration_count_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007058, "dEQP-GLES3.functional.shaders.loops.while_dyna", "mic_iterations.select_iteration_count_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007059, "dEQP-GLES3.functional.shaders.loops.while_dy", "namic_iterations.conditional_continue_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007060, "dEQP-GLES3.functional.shaders.loops.while_dyn", "amic_iterations.conditional_continue_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007061, "dEQP-GLES3.functional.shaders.loops.while_dyn", "amic_iterations.unconditional_continue_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007062, "dEQP-GLES3.functional.shaders.loops.while_dyna", "mic_iterations.unconditional_continue_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007063, "dEQP-GLES3.functional.shaders.loops.whil", "e_dynamic_iterations.only_continue_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007064, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.only_continue_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007065, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.double_continue_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007066, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.double_continue_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007067, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.conditional_break_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007068, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.conditional_break_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007069, "dEQP-GLES3.functional.shaders.loops.while_d", "ynamic_iterations.unconditional_break_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007070, "dEQP-GLES3.functional.shaders.loops.while_dy", "namic_iterations.unconditional_break_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007071, "dEQP-GLES3.functional.shaders.loops.whil", "e_dynamic_iterations.pre_increment_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007072, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.pre_increment_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007073, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.post_increment_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007074, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.post_increment_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007075, "dEQP-GLES3.functional.shaders.loops.while_dy", "namic_iterations.mixed_break_continue_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007076, "dEQP-GLES3.functional.shaders.loops.while_dyn", "amic_iterations.mixed_break_continue_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007077, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.vector_counter_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007078, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.vector_counter_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007079, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.101_iterations_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007080, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.101_iterations_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007081, "dEQP-GLES3.functional.shaders.loops.wh", "ile_dynamic_iterations.sequence_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007082, "dEQP-GLES3.functional.shaders.loops.whi", "le_dynamic_iterations.sequence_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007083, "dEQP-GLES3.functional.shaders.loops.w", "hile_dynamic_iterations.nested_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007084, "dEQP-GLES3.functional.shaders.loops.wh", "ile_dynamic_iterations.nested_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007085, "dEQP-GLES3.functional.shaders.loops.while", "_dynamic_iterations.nested_sequence_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007086, "dEQP-GLES3.functional.shaders.loops.while_", "dynamic_iterations.nested_sequence_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007087, "dEQP-GLES3.functional.shaders.loops.while_dyna", "mic_iterations.nested_tricky_dataflow_1_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007088, "dEQP-GLES3.functional.shaders.loops.while_dynam", "ic_iterations.nested_tricky_dataflow_1_fragment"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007089, "dEQP-GLES3.functional.shaders.loops.while_dyna", "mic_iterations.nested_tricky_dataflow_2_vertex"); static SHRINK_HWTEST_F(ActsDeqpgles30008TestSuite, TestCase_007090, "dEQP-GLES3.functional.shaders.loops.while_dynam", "ic_iterations.nested_tricky_dataflow_2_fragment");