/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef INPUT_SCREEN_CAPTURE_AGENT_H #define INPUT_SCREEN_CAPTURE_AGENT_H #include #include #include "singleton.h" #include "util.h" namespace OHOS { namespace MMI { struct ScreenCaptureHandle { void *handle; int32_t (*isWorking)(); void (*registerListener)(ScreenCaptureCallback); ScreenCaptureHandle(): handle(nullptr), isWorking(nullptr), registerListener(nullptr) {} void Free() { if (handle != nullptr) { dlclose(handle); handle = nullptr; } isWorking = nullptr; registerListener = nullptr; } }; class InputScreenCaptureAgent : public Singleton { public: ~InputScreenCaptureAgent() override; int32_t IsScreenCaptureWorking(); void RegisterListener(ScreenCaptureCallback callback); private: int32_t LoadLibrary(); ScreenCaptureHandle handle_; std::mutex agentMutex_; }; } } #endif