/* * Copyright (c) 2022-2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FRAMEWORKS_AUDIO_CAPTURER_THROUGH_H #define FRAMEWORKS_AUDIO_CAPTURER_THROUGH_H #include #include #include "audio_capturer.h" #include "audio_capturer_impl.h" using OHOS::Audio::AudioCapturerImpl; namespace OHOS { namespace Audio { class AudioCapturer::AudioCapturerClient { public: AudioCapturerClient(); virtual ~AudioCapturerClient(); static bool GetMinFrameCount(int32_t sampleRate, int32_t channelCount, AudioCodecFormat audioFormat, size_t &frameCount); int32_t SetCapturerInfo(const AudioCapturerInfo info); int32_t GetCapturerInfo(AudioCapturerInfo &info); bool Start(); bool Stop(); bool Release(); int32_t Read(uint8_t *buffer, size_t userSize, bool isBlockingRead); uint64_t GetFrameCount(); State GetStatus(); bool GetAudioTime(Timestamp ×tamp, Timestamp::Timebase base); private: std::unique_ptr impl_; }; } // namespace Audio } // namespace OHOS #endif // FRAMEWORKS_AUDIO_CAPTURER_THROUGH_H