/* * Copyright (c) Huawei Technologies Co., Ltd. 2021. All rights reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CLIENT_CONNECTION_H #define CLIENT_CONNECTION_H #include #include "service_entry.h" #include "socket_context.h" class ClientConnection final : public SocketContext { public: ClientConnection(int sfd, ServiceEntry& serviceEntry); ~ClientConnection(); int RawProtocolProc(uint32_t pnum, const int8_t* buf, const uint32_t size) override; ServiceEntry* serviceEntry_; std::string protoServiceName_; }; #endif