/* * Copyright (c) 2021-2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include "samgr_lite.h" #include "appspawn_server.h" #include "appspawn_service.h" void __attribute__((weak)) HOS_SystemInit(void) { SAMGR_Bootstrap(); APPSPAWN_LOGI("[appspawn] HOS_SystemInit is called!"); } static void SignalHandler(int sig) { switch (sig) { case SIGCHLD: { pid_t sigPID; int procStat = 0; while (1) { sigPID = waitpid(-1, &procStat, WNOHANG); if (sigPID <= 0) { break; } APPSPAWN_LOGE("SignalHandler sigPID %d.", sigPID); } break; } default: break; } } void SignalRegist(void) { struct sigaction act; act.sa_handler = SignalHandler; act.sa_flags = SA_RESTART; if (sigfillset(&act.sa_mask) != 0) { APPSPAWN_LOGE("[appspawn] sigfillset failed! err %d.", errno); } if (sigaction(SIGCHLD, &act, NULL) != 0) { APPSPAWN_LOGE("[appspawn] sigaction failed! err %d.", errno); } } int main(int argc, char * const argv[]) { sleep(1); APPSPAWN_LOGI("[appspawn] main, enter."); AppSpawnContent *content = AppSpawnCreateContent(APPSPAWN_SERVICE_NAME, NULL, 0, 0); if (content == NULL) { APPSPAWN_LOGE("Failed to create content for appspawn"); return -1; } SetContentFunction(content); // 1. ipc module init HOS_SystemInit(); // 2. register signal for SIGCHLD SignalRegist(); // 3. keep process alive APPSPAWN_LOGI("[appspawn] main, entering wait."); while (1) { // pause only returns when a signal was caught and the signal-catching function returned. // pause only returns -1, no need to process the return value. (void)pause(); } }