Lines Matching refs:instanceShaderBindingTableRecordOffset
2526 , instanceShaderBindingTableRecordOffset( instanceShaderBindingTableRecordOffset_ )
2570 instanceShaderBindingTableRecordOffset = instanceShaderBindingTableRecordOffset_;
2610 return std::tie( transform, instanceCustomIndex, mask, instanceShaderBindingTableRecordOffset, flags, accelerationStructureReference );
2623 ( instanceShaderBindingTableRecordOffset == rhs.instanceShaderBindingTableRecordOffset ) && ( flags == rhs.flags ) &&
2638 uint32_t instanceShaderBindingTableRecordOffset : 24;
2661 , instanceShaderBindingTableRecordOffset( instanceShaderBindingTableRecordOffset_ )
2714 instanceShaderBindingTableRecordOffset = instanceShaderBindingTableRecordOffset_;
2756 return std::tie( transformT0, transformT1, instanceCustomIndex, mask, instanceShaderBindingTableRecordOffset, flags, accelerationStructureReference );
2769 ( mask == rhs.mask ) && ( instanceShaderBindingTableRecordOffset == rhs.instanceShaderBindingTableRecordOffset ) && ( flags == rhs.flags ) &&
2785 uint32_t instanceShaderBindingTableRecordOffset : 24;
3256 , instanceShaderBindingTableRecordOffset( instanceShaderBindingTableRecordOffset_ )
3308 instanceShaderBindingTableRecordOffset = instanceShaderBindingTableRecordOffset_;
3350 return std::tie( transformT0, transformT1, instanceCustomIndex, mask, instanceShaderBindingTableRecordOffset, flags, accelerationStructureReference );
3363 ( mask == rhs.mask ) && ( instanceShaderBindingTableRecordOffset == rhs.instanceShaderBindingTableRecordOffset ) && ( flags == rhs.flags ) &&
3379 uint32_t instanceShaderBindingTableRecordOffset : 24;