Lines Matching refs:closestHitShader
98724 , closestHitShader( closestHitShader_ )
98768 closestHitShader = closestHitShader_;
98817 return std::tie( sType, pNext, type, generalShader, closestHitShader, anyHitShader, intersectionShader, pShaderGroupCaptureReplayHandle );
98830 ( closestHitShader == rhs.closestHitShader ) && ( anyHitShader == rhs.anyHitShader ) && ( intersectionShader == rhs.intersectionShader ) &&
98846 uint32_t closestHitShader = VULKAN_HPP_NAMESPACE::ShaderUnusedKHR;
99264 , closestHitShader( closestHitShader_ )
99307 closestHitShader = closestHitShader_;
99348 return std::tie( sType, pNext, type, generalShader, closestHitShader, anyHitShader, intersectionShader );
99361 ( closestHitShader == rhs.closestHitShader ) && ( anyHitShader == rhs.anyHitShader ) && ( intersectionShader == rhs.intersectionShader );
99376 uint32_t closestHitShader = VULKAN_HPP_NAMESPACE::ShaderUnusedNV;