Lines Matching defs:width

6548       : width( width_ )
6569 width = width_;
6598 return std::tie( width, height );
6610 return ( width == rhs.width ) && ( height == rhs.height );
6621 uint32_t width = {};
9380 : width( width_ )
9390 explicit Extent3D( Extent2D const & extent2D, uint32_t depth_ = {} ) : width( extent2D.width ), height( extent2D.height ), depth( depth_ ) {}
9404 width = width_;
9439 return std::tie( width, height, depth );
9451 return ( width == rhs.width ) && ( height == rhs.height ) && ( depth == rhs.depth );
9462 uint32_t width = {};
15275 , width( width_ )
15310 width = width_;
15351 return std::tie( x, y, width, height, minDepth, maxDepth );
15363 return ( x == rhs.x ) && ( y == rhs.y ) && ( width == rhs.width ) && ( height == rhs.height ) && ( minDepth == rhs.minDepth ) &&
15377 float width = {};
38107 , width( width_ )
38133 , width( width_ )
38172 width = width_;
38237 return std::tie( sType, pNext, flags, usage, width, height, layerCount, viewFormatCount, pViewFormats );
38249 return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( flags == rhs.flags ) && ( usage == rhs.usage ) && ( width == rhs.width ) &&
38265 uint32_t width = {};
38436 , width( width_ )
38462 , width( width_ )
38521 width = width_;
38564 return std::tie( sType, pNext, flags, renderPass, attachmentCount, pAttachments, width, height, layers );
38577 ( attachmentCount == rhs.attachmentCount ) && ( pAttachments == rhs.pAttachments ) && ( width == rhs.width ) && ( height == rhs.height ) &&
38595 uint32_t width = {};
54702 , width( width_ )
54739 width = width_;
54823 return std::tie( sType, pNext, width, height, imageFormat, flowVectorFormat, costFormat, outputGridSize, hintGridSize, performanceLevel, flags );
54835 return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( width == rhs.width ) && ( height == rhs.height ) && ( imageFormat == rhs.imageFormat ) &&
54850 uint32_t width = {};
112576 , width( width_ )
112678 width = width_;
112737 width,
112757 ( callableShaderBindingTableStride == rhs.callableShaderBindingTableStride ) && ( width == rhs.width ) && ( height == rhs.height ) &&
112780 uint32_t width = {};
112791 : width( width_ )
112805 : width( extent2D.width ), height( extent2D.height ), depth( depth_ )
112821 width = width_;
112856 return std::tie( width, height, depth );
112868 return ( width == rhs.width ) && ( height == rhs.height ) && ( depth == rhs.depth );
112879 uint32_t width = {};