Lines Matching refs:resultData
1421 char* const resultData = _data + offset;
1453 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 0]), val1);
1454 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 1]), val2);
1455 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 2]), val3);
1456 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 3]), val4);
1457 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 4]), val5);
1458 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 5]), val6);
1500 char* resultData = new char[offset + quadStride * count];
1501 char* _data = resultData;
1502 resultData = resultData + offset;
1540 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride]), x1);
1541 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + componentStride]), y1);
1543 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride]), x2);
1544 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride + componentStride]), y1);
1546 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * 2]), x1);
1547 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * 2 + componentStride]), y2);
1549 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * 3]), x1);
1550 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * 3 + componentStride]), y2);
1552 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * 4]), x2);
1553 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * 4 + componentStride]), y1);
1555 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * 5]), x2);
1556 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * 5 + componentStride]), y2);
1561 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * i + componentStride * 2]), z);
1567 alignmentSafeAssignment<T>(&(resultData[quadNdx * quadStride + stride * i + componentStride * 3]), w);