Lines Matching refs:blockPointers
665 void generateValues (const UniformLayout& layout, const std::map<int, void*>& blockPointers, deUint32 seed)
672 void* basePtr = blockPointers.find(blockNdx)->second;
1056 void generateCompareSrc (std::ostringstream& src, const char* resultVar, const ShaderInterface& interface, const UniformLayout& layout, const std::map<int, void*>& blockPointers, bool isVertex)
1080 void* basePtr = blockPointers.find(activeBlockNdx)->second;
1095 void generateVertexShader (std::ostringstream& src, glu::GLSLVersion glslVersion, const ShaderInterface& interface, const UniformLayout& layout, const std::map<int, void*>& blockPointers)
1127 generateCompareSrc(src, "result", interface, layout, blockPointers, true);
1133 void generateFragmentShader (std::ostringstream& src, glu::GLSLVersion glslVersion, const ShaderInterface& interface, const UniformLayout& layout, const std::map<int, void*>& blockPointers)
1164 generateCompareSrc(src, "result", interface, layout, blockPointers, false);
1402 map<int, void*> blockPointers; //!< Reference block pointers.
1421 blockPointers[blockNdx] = &data[0] + curOffset;
1427 generateValues(refLayout, blockPointers, 1 /* seed */);
1433 generateVertexShader(vtxSrc, m_glslVersion, m_interface, refLayout, blockPointers);
1434 generateFragmentShader(fragSrc, m_glslVersion, m_interface, refLayout, blockPointers);
1506 copyUniformData(glLayout, glBlockPointers, refLayout, blockPointers);
1552 copyUniformData(glLayout, glBlockPointers, refLayout, blockPointers);