Lines Matching defs:size
140 m_data.array.size = arraySize;
172 m_data.array.size = other.m_data.array.size;
208 : size(0)
213 int size;
220 << ", size = " << entry.size
238 , size (0)
249 int size;
260 << ", size = " << entry.size
284 for (int ndx = 0; ndx < (int)uniforms.size(); ndx++)
294 for (int ndx = 0; ndx < (int)blocks.size(); ndx++)
319 m_structs.reserve(m_structs.size()+1);
353 m_uniformBlocks.reserve(m_uniformBlocks.size()+1);
474 entry.size = 1;
521 entry.size = type.getArraySize();
545 entry.size = type.getArraySize();
590 int activeBlockNdx = (int)layout.blocks.size();
591 int firstUniformNdx = (int)layout.uniforms.size();
599 int uniformIndicesEnd = (int)layout.uniforms.size();
611 blockEntry.size = blockSize;
632 bool isArray = entry.size > 1;
637 for (int elemNdx = 0; elemNdx < entry.size; elemNdx++)
668 int numBlocks = (int)layout.blocks.size();
673 int numEntries = (int)layout.blocks[blockNdx].activeUniformIndices.size();
949 bool isArray = entry.size > 1;
1185 int size;
1189 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_DATA_SIZE, &size);
1197 gl.getActiveUniformBlockName(program, (deUint32)blockNdx, (glw::GLsizei)nameBuf.size(), DE_NULL, &nameBuf[0]);
1200 entry.size = size;
1226 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_TYPE, &types[0]);
1227 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_SIZE, &sizes[0]);
1228 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_NAME_LENGTH, &nameLengths[0]);
1229 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_BLOCK_INDEX, &blockIndices[0]);
1230 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_OFFSET, &offsets[0]);
1231 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_ARRAY_STRIDE, &arrayStrides[0]);
1232 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_MATRIX_STRIDE, &matrixStrides[0]);
1233 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_IS_ROW_MAJOR, &rowMajorFlags[0]);
1244 int size = 0;
1247 gl.getActiveUniform(program, (deUint32)uniformNdx, (glw::GLsizei)nameBuf.size(), &nameLen, &size, &type, &nameBuf[0]);
1253 size != sizes[uniformNdx] ||
1259 entry.size = sizes[uniformNdx];
1274 DE_ASSERT(dstEntry.size <= srcEntry.size);
1281 for (int elementNdx = 0; elementNdx < dstEntry.size; elementNdx++)
1311 int numBlocks = (int)srcLayout.blocks.size();
1362 m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0]);
1369 m_buffers.reserve(m_buffers.size()+1);
1414 totalSize += blockIter->size;
1419 for (int blockNdx = 0; blockNdx < (int)refLayout.blocks.size(); blockNdx++)
1422 curOffset += refLayout.blocks[blockNdx].size;
1452 for (int blockNdx = 0; blockNdx < (int)glLayout.blocks.size(); blockNdx++)
1457 for (int uniformNdx = 0; uniformNdx < (int)glLayout.uniforms.size(); uniformNdx++)
1484 for (int blockNdx = 0; blockNdx < (int)glLayout.blocks.size(); blockNdx++)
1496 int numBlocks = (int)glLayout.blocks.size();
1502 glData[blockNdx].resize(glLayout.blocks[blockNdx].size);
1514 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData[blockNdx].size(), &glData[blockNdx][0], GL_STATIC_DRAW);
1527 int numBlocks = (int)glLayout.blocks.size();
1533 // Compute total size and offsets.
1540 curOffset += glLayout.blocks[blockNdx].size;
1558 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData.size(), &glData[0], GL_STATIC_DRAW);
1566 gl.bindBufferRange(GL_UNIFORM_BUFFER, binding, buffer, (glw::GLintptr)glBlockOffsets[blockNdx], (glw::GLsizeiptr)glLayout.blocks[blockNdx].size);
1615 if (refBlockLayout.activeUniformIndices.size() != cmpBlockLayout.activeUniformIndices.size())
1618 << "' (expected " << refBlockLayout.activeUniformIndices.size()
1619 << ", got " << cmpBlockLayout.activeUniformIndices.size()
1639 refEntry.size != cmpEntry.size ||
1646 << " expected: type = " << glu::getDataTypeName(refEntry.type) << ", size = " << refEntry.size << ", offset = " << refEntry.offset << ", array stride = "<< refEntry.arrayStride << ", matrix stride = " << refEntry.matrixStride << ", row major = " << (refEntry.isRowMajor ? "true" : "false") << "\n"
1647 << " got: type = " << glu::getDataTypeName(cmpEntry.type) << ", size = " << cmpEntry.size << ", offset = " << cmpEntry.offset << ", array stride = "<< cmpEntry.arrayStride << ", matrix stride = " << cmpEntry.matrixStride << ", row major = " << (cmpEntry.isRowMajor ? "true" : "false")
1692 if (refBlockLayout.activeUniformIndices.size() != cmpBlockLayout.activeUniformIndices.size())
1695 << "' (expected " << refBlockLayout.activeUniformIndices.size()
1696 << ", got " << cmpBlockLayout.activeUniformIndices.size()
1716 refEntry.size != cmpEntry.size ||
1720 << " expected: type = " << glu::getDataTypeName(refEntry.type) << ", size = " << refEntry.size << ", row major = " << (refEntry.isRowMajor ? "true" : "false") << "\n"
1721 << " got: type = " << glu::getDataTypeName(cmpEntry.type) << ", size = " << cmpEntry.size << ", row major = " << (cmpEntry.isRowMajor ? "true" : "false")
1791 int numUniforms = (int)layout.uniforms.size();
1792 int numBlocks = (int)layout.blocks.size();
1828 int numUniforms = (int)layout.uniforms.size();
1842 int numElements = uniform.size;
1859 if (uniform.offset+minOffset < 0 || uniform.offset+maxOffset > block.size)
1877 for (int blockNdx = 0; blockNdx < (int)layout.blocks.size(); blockNdx++)