Lines Matching refs:string
58 #include <string>
64 using std::string;
294 string generateVertexShaderTemplate (RenderBits renderBits)
331 string generateFragmentShaderTemplate (RenderBits renderBits)
365 string specializeShader (const string& shaderTemplateString, glu::GLSLVersion glslVersion)
368 map<string, string> parameters;
384 const string vertexShaderTemplate = generateVertexShaderTemplate(renderBits);
385 const string fragmentShaderTemplate = generateFragmentShaderTemplate(renderBits);
389 const string vertexShaderSource = specializeShader(vertexShaderTemplate, glslVersion);
390 const string fragmentShaderSource = specializeShader(fragmentShaderTemplate, glslVersion);