Lines Matching defs:value

239 		buf << "Boolean value was not neither GL_TRUE nor GL_FALSE, got " << de::toString(tcu::Format::Hex<2>(v));
258 buf << "Boolean vec4 value was not neither GL_TRUE nor GL_FALSE, got (";
277 const glw::GLboolean value = gl.glIsEnabled(target);
282 if (!verifyBooleanValidity(result, value))
285 state = QueriedState(value == GL_TRUE);
291 StateQueryMemoryWriteGuard<glw::GLboolean> value;
292 gl.glGetBooleanv(target, &value);
297 if (!value.verifyValidity(result))
299 if (!verifyBooleanValidity(result, value))
302 state = QueriedState(value == GL_TRUE);
308 StateQueryMemoryWriteGuard<glw::GLint> value;
309 gl.glGetIntegerv(target, &value);
314 if (!value.verifyValidity(result))
317 state = QueriedState(value);
323 StateQueryMemoryWriteGuard<glw::GLint64> value;
324 gl.glGetInteger64v(target, &value);
329 if (!value.verifyValidity(result))
332 state = QueriedState(value);
338 StateQueryMemoryWriteGuard<glw::GLfloat> value;
339 gl.glGetFloatv(target, &value);
344 if (!value.verifyValidity(result))
347 state = QueriedState(value);
363 StateQueryMemoryWriteGuard<glw::GLboolean[4]> value;
364 gl.glGetBooleani_v(target, index, value);
369 if (!value.verifyValidity(result))
372 if (!verifyBooleanVec4Validity(result, value))
379 res[i] = value[i] == GL_TRUE;
389 StateQueryMemoryWriteGuard<glw::GLint[4]> value;
390 gl.glGetIntegeri_v(target, index, value);
395 if (!value.verifyValidity(result))
398 state = QueriedState(value);
404 StateQueryMemoryWriteGuard<glw::GLint64[4]> value;
405 gl.glGetInteger64i_v(target, index, value);
410 if (!value.verifyValidity(result))
413 state = QueriedState(value);
419 const glw::GLboolean value = gl.glIsEnabledi(target, index);
424 if (!verifyBooleanValidity(result, value))
427 state = QueriedState(value == GL_TRUE);
433 StateQueryMemoryWriteGuard<glw::GLboolean> value;
434 gl.glGetBooleani_v(target, index, &value);
439 if (!value.verifyValidity(result))
441 if (!verifyBooleanValidity(result, value))
444 state = QueriedState(value == GL_TRUE);
450 StateQueryMemoryWriteGuard<glw::GLint> value;
451 gl.glGetIntegeri_v(target, index, &value);
456 if (!value.verifyValidity(result))
459 state = QueriedState(value);
465 StateQueryMemoryWriteGuard<glw::GLint64> value;
466 gl.glGetInteger64i_v(target, index, &value);
471 if (!value.verifyValidity(result))
474 state = QueriedState(value);
490 StateQueryMemoryWriteGuard<glw::GLint> value;
491 gl.glGetVertexAttribiv(index, target, &value);
496 if (!value.verifyValidity(result))
499 state = QueriedState(value);
504 StateQueryMemoryWriteGuard<glw::GLfloat> value;
505 gl.glGetVertexAttribfv(index, target, &value);
510 if (!value.verifyValidity(result))
513 state = QueriedState(value);
518 StateQueryMemoryWriteGuard<glw::GLint> value;
519 gl.glGetVertexAttribIiv(index, target, &value);
524 if (!value.verifyValidity(result))
527 state = QueriedState(value);
532 StateQueryMemoryWriteGuard<glw::GLuint> value;
533 gl.glGetVertexAttribIuiv(index, target, &value);
538 if (!value.verifyValidity(result))
541 state = QueriedState(value);
555 StateQueryMemoryWriteGuard<glw::GLint> value;
556 gl.glGetFramebufferParameteriv(target, pname, &value);
561 if (!value.verifyValidity(result))
564 state = QueriedState(value);
578 StateQueryMemoryWriteGuard<glw::GLint> value;
579 gl.glGetProgramiv(program, pname, &value);
584 if (!value.verifyValidity(result))
587 state = QueriedState(value);
592 StateQueryMemoryWriteGuard<glw::GLint[3]> value;
593 gl.glGetProgramiv(program, pname, value);
598 if (!value.verifyValidity(result))
601 state = QueriedState(value);
615 StateQueryMemoryWriteGuard<glw::GLint> value;
616 gl.glGetProgramPipelineiv(pipeline, pname, &value);
621 if (!value.verifyValidity(result))
624 state = QueriedState(value);
638 StateQueryMemoryWriteGuard<glw::GLint> value;
639 gl.glGetTexParameteriv(target, pname, &value);
644 if (!value.verifyValidity(result))
647 state = QueriedState(value);
652 StateQueryMemoryWriteGuard<glw::GLfloat> value;
653 gl.glGetTexParameterfv(target, pname, &value);
658 if (!value.verifyValidity(result))
661 state = QueriedState(value);
666 StateQueryMemoryWriteGuard<glw::GLint> value;
667 gl.glGetTexParameterIiv(target, pname, &value);
672 if (!value.verifyValidity(result))
675 state = QueriedState(value);
680 StateQueryMemoryWriteGuard<glw::GLuint> value;
681 gl.glGetTexParameterIuiv(target, pname, &value);
686 if (!value.verifyValidity(result))
689 state = QueriedState(value);
694 StateQueryMemoryWriteGuard<glw::GLint[4]> value;
695 gl.glGetTexParameteriv(target, pname, value);
700 if (!value.verifyValidity(result))
703 state = QueriedState(value);
708 StateQueryMemoryWriteGuard<glw::GLfloat[4]> value;
709 gl.glGetTexParameterfv(target, pname, value);
714 if (!value.verifyValidity(result))
717 state = QueriedState(value);
722 StateQueryMemoryWriteGuard<glw::GLint[4]> value;
723 gl.glGetTexParameterIiv(target, pname, value);
728 if (!value.verifyValidity(result))
731 state = QueriedState(value);
736 StateQueryMemoryWriteGuard<glw::GLuint[4]> value;
737 gl.glGetTexParameterIuiv(target, pname, value);
742 if (!value.verifyValidity(result))
745 state = QueriedState(value);
759 StateQueryMemoryWriteGuard<glw::GLint> value;
760 gl.glGetTexLevelParameteriv(target, level, pname, &value);
765 if (!value.verifyValidity(result))
768 state = QueriedState(value);
773 StateQueryMemoryWriteGuard<glw::GLfloat> value;
774 gl.glGetTexLevelParameterfv(target, level, pname, &value);
779 if (!value.verifyValidity(result))
782 state = QueriedState(value);
796 StateQueryMemoryWriteGuard<void*> value;
797 gl.glGetPointerv(pname, &value);
802 if (!value.verifyValidity(result))
805 state = QueriedState(value);
819 const glw::GLboolean value = gl.glIsTexture(handle);
824 if (!verifyBooleanValidity(result, value))
827 state = QueriedState(value == GL_TRUE);
841 StateQueryMemoryWriteGuard<glw::GLint> value;
842 gl.glGetQueryiv(target, pname, &value);
847 if (!value.verifyValidity(result))
850 state = QueriedState(value);
864 StateQueryMemoryWriteGuard<glw::GLint> value;
865 gl.glGetSamplerParameteriv(sampler, pname, &value);
870 if (!value.verifyValidity(result))
873 state = QueriedState(value);
878 StateQueryMemoryWriteGuard<glw::GLfloat> value;
879 gl.glGetSamplerParameterfv(sampler, pname, &value);
884 if (!value.verifyValidity(result))
887 state = QueriedState(value);
892 StateQueryMemoryWriteGuard<glw::GLint> value;
893 gl.glGetSamplerParameterIiv(sampler, pname, &value);
898 if (!value.verifyValidity(result))
901 state = QueriedState(value);
906 StateQueryMemoryWriteGuard<glw::GLuint> value;
907 gl.glGetSamplerParameterIuiv(sampler, pname, &value);
912 if (!value.verifyValidity(result))
915 state = QueriedState(value);
920 StateQueryMemoryWriteGuard<glw::GLint[4]> value;
921 gl.glGetSamplerParameteriv(sampler, pname, value);
926 if (!value.verifyValidity(result))
929 state = QueriedState(value);
934 StateQueryMemoryWriteGuard<glw::GLfloat[4]> value;
935 gl.glGetSamplerParameterfv(sampler, pname, value);
940 if (!value.verifyValidity(result))
943 state = QueriedState(value);
948 StateQueryMemoryWriteGuard<glw::GLint[4]> value;
949 gl.glGetSamplerParameterIiv(sampler, pname, value);
954 if (!value.verifyValidity(result))
957 state = QueriedState(value);
962 StateQueryMemoryWriteGuard<glw::GLuint[4]> value;
963 gl.glGetSamplerParameterIuiv(sampler, pname, value);
968 if (!value.verifyValidity(result))
971 state = QueriedState(value);