Lines Matching defs:width
222 const IVec4 relScissorArea (int(m_scissorArea.x() * (float)viewport.width),
224 int(m_scissorArea.z() * (float)viewport.width),
231 tcu::Surface refImage (viewport.width, viewport.height);
232 tcu::Surface resImage (viewport.width, viewport.height);
241 log << TestLog::Message << "Viewport area is " << IVec4(viewport.x, viewport.y, viewport.width, viewport.height) << TestLog::EndMessage;
249 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
259 render(shader.getProgram(), IVec4(viewport.x, viewport.y, viewport.width, viewport.height));
270 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
283 render(shader.getProgram(), IVec4(viewport.x, viewport.y, viewport.width, viewport.height));
562 const int width = viewport.z();
572 gl.blitFramebuffer(0, 0, SIZE, SIZE, viewport.x(), viewport.y(), viewport.x() + width, viewport.y() + height, GL_COLOR_BUFFER_BIT, GL_NEAREST);
657 const int width = 64;
662 vector<deUint8> refData (width*height*bufferFmt.texFmt.getPixelSize());
663 vector<deUint8> resData (width*height*bufferFmt.texFmt.getPixelSize());
665 tcu::PixelBufferAccess refAccess (bufferFmt.texFmt, width, height, 1, &refData[0]);
666 tcu::PixelBufferAccess resAccess (bufferFmt.texFmt, width, height, 1, &resData[0]);
680 gl.renderbufferStorage(GL_RENDERBUFFER, bufferFmt.colorFmt, width, height);
685 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
695 gl.viewport(0, 0, width, height);
714 gl.viewport(0, 0, width, height);