Lines Matching refs:target
76 , m_target (spec.target)
83 void TextureSamplerTest::setTextureState (const glw::Functions& gl, GLenum target, SamplingState state)
85 gl.texParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter);
86 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter)");
87 gl.texParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter);
88 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter)");
89 gl.texParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS);
90 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS)");
91 gl.texParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT);
92 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT)");
93 gl.texParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR);
94 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR)");
95 gl.texParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod);
96 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod)");
97 gl.texParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod);
98 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod)");
119 const char* TextureSamplerTest::selectVertexShader (GLenum target)
121 switch (target)
165 const char* TextureSamplerTest::selectFragmentShader (GLenum target)
167 switch (target)
455 const deUint32 target = glu::getGLCubeFace((tcu::CubeFace)face);
456 gl.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevelFace(0, (tcu::CubeFace)face).getDataPtr());
468 GLuint TextureSamplerTest::createTexture (const glw::Functions& gl, GLenum target)
470 switch (target)
587 , m_target (spec.target)
595 void MultiTextureSamplerTest::setTextureState (const glw::Functions& gl, GLenum target, SamplingState state)
597 gl.texParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter);
598 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter)");
599 gl.texParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter);
600 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter)");
601 gl.texParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS);
602 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS)");
603 gl.texParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT);
604 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT)");
605 gl.texParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR);
606 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR)");
607 gl.texParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod);
608 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod)");
609 gl.texParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod);
610 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod)");
631 const char* MultiTextureSamplerTest::selectVertexShader (GLenum target)
633 switch (target)
678 const char* MultiTextureSamplerTest::selectFragmentShader (GLenum target)
680 switch (target)
996 const deUint32 target = glu::getGLCubeFace((tcu::CubeFace)face);
997 gl.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevelFace(0, (tcu::CubeFace)face).getDataPtr());
1009 GLuint MultiTextureSamplerTest::createTexture (const glw::Functions& gl, GLenum target, int id)
1011 switch (target)