Lines Matching refs:use
8 * you may not use this file except in compliance with the License.
445 * upper limit on the amount of memory we want to use.
688 void use (void) const { DE_ASSERT(m_isBuilt); glUseProgram(m_programGL); }
765 use();
1145 // If texture data with the same format has already been generated, re-use that (don't care much about contents).
1206 << TestLog::Message << "Delete texture after using it, even if could re-use it: " << probabilityStr(m_probabilities.deleteTexture) << TestLog::EndMessage
1207 << TestLog::Message << "Delete buffer after using it, even if could re-use it: " << probabilityStr(m_probabilities.deleteBuffer) << TestLog::EndMessage
1208 << TestLog::Message << "Don't re-use texture, and only delete if memory limit is hit: " << probabilityStr(m_probabilities.wastefulTextureMemoryUsage) << TestLog::EndMessage
1209 << TestLog::Message << "Don't re-use buffer, and only delete if memory limit is hit: " << probabilityStr(m_probabilities.wastefulBufferMemoryUsage) << TestLog::EndMessage
1294 prog.use();
1455 program.use();