Lines Matching refs:bind
138 void SimpleBinder::bind (GLuint name)
160 void bind (GLuint name) { glBindVertexArray(name); }
167 void bind (GLuint name)
282 binder.bind(element);
284 binder.bind(0);
939 binder().bind(*name);
942 binder().bind(0);
950 binder().bind(id);
962 binder().bind(0);
971 binder().bind(0);
987 binder().bind(*name);
1332 { "bind", &LifeTest::testBind, true },