Lines Matching defs:status
370 GLenum status = GL_NONE;
386 status = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
406 if (status == GL_FRAMEBUFFER_COMPLETE)
408 else if (status == GL_FRAMEBUFFER_UNSUPPORTED)
412 + de::toString(glu::getFramebufferStatusStr(status))).c_str());
459 GLenum status = GL_NONE;
474 status = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
494 if (status == GL_FRAMEBUFFER_COMPLETE)
496 else if (status == GL_FRAMEBUFFER_UNSUPPORTED)
500 + de::toString(glu::getFramebufferStatusStr(status))).c_str());