Lines Matching defs:coord
1175 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue, bool isCoordinate, int numComponents)
1180 case 1: coord += tcu::Vec2((float)attribValue.x(), (float)attribValue.x()); break;
1181 case 2: coord += tcu::Vec2((float)attribValue.x(), (float)attribValue.y()); break;
1182 case 3: coord += tcu::Vec2((float)attribValue.x() + (float)attribValue.z(), (float)attribValue.y()); break;
1183 case 4: coord += tcu::Vec2((float)attribValue.x() + (float)attribValue.z(), (float)attribValue.y() + (float)attribValue.w()); break;
1231 tcu::Vec2 coord = tcu::Vec2(0.0, 0.0);
1241 case rr::GENERICVECTYPE_FLOAT: calcShaderColorCoord(coord, color, rr::readVertexAttribFloat(inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break;
1242 case rr::GENERICVECTYPE_INT32: calcShaderColorCoord(coord, color, rr::readVertexAttribInt (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break;
1243 case rr::GENERICVECTYPE_UINT32: calcShaderColorCoord(coord, color, rr::readVertexAttribUint (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break;
1251 packet.position = tcu::Vec4(u_coordScale * coord.x(), u_coordScale * coord.y(), 1.0f, 1.0f);
1297 "\thighp vec2 coord = vec2(0.0, 0.0);\n"
1384 "\tgl_Position = vec4(u_coordScale * coord, 1.0, 1.0);\n"