Lines Matching refs:target
135 const char* getBufferTargetName (deUint32 target)
137 switch (target)
307 void BufferSubDataWriter::write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 target)
309 glBindBuffer(target, buffer);
310 glBufferSubData(target, offset, numBytes, bytes);
311 glBindBuffer(target, 0);
322 void BufferWriteMapWriter::write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 target)
324 glBindBuffer(target, buffer);
326 void* ptr = glMapBufferRange(target, offset, numBytes, GL_MAP_WRITE_BIT);
331 glUnmapBuffer(target);
332 glBindBuffer(target, 0);
395 bool BufferMapVerifier::verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes, deUint32 target)
400 glBindBuffer(target, buffer);
401 mapPtr = (const deUint8*)glMapBufferRange(target, offset, numBytes, GL_MAP_READ_BIT);
407 glUnmapBuffer(target);
410 glBindBuffer(target, 0);