Lines Matching defs:offset

221 		FLAG_ATTRIB_ALIGNED				= (1<<1),		// !< align attributes with relativeOffset to the buffer begin (and not buffer offset)
225 FLAG_BUF_ALIGNED_OFFSET = (1<<4), // !< use aligned offset to the buffer object
226 FLAG_BUF_UNALIGNED_OFFSET = (1<<5), // !< use unaligned offset to the buffer object
291 << " offset: " << m_spec.positionAttrOffset << "\n"
292 << " total offset: " << m_spec.bufferOffset + m_spec.positionAttrOffset << "\n"
299 << " offset: " << m_spec.colorAttrOffset << "\n"
300 << " total offset: " << m_spec.bufferOffset + m_spec.colorAttrOffset << "\n"
415 buf << ", attribute offset (unaligned)";
417 buf << ", attribute offset (aligned)";
425 buf << ", buffer offset aligned";
427 buf << ", buffer offset unaligned";
658 const int offset = (!m_spec.aliasingBuffers) ? (0) : (m_spec.instanced) ? (6 * (int)sizeof(tcu::Vec4)) : (6 * GRID_SIZE * GRID_SIZE * (int)sizeof(tcu::Vec4));
663 gl.glBindVertexBuffer(colorOffsetBinding, buffer, offset, (glw::GLsizei)stride);
760 // store color&offset
800 // upload color & offset data
1024 // color & offset
1169 // change buffer offset with vertex_attrib_binding
1595 singleGroup->addChild(new SingleBindingCase(m_context, "unaligned_offset_elements_1_aligned_elements", SingleBindingCase::FLAG_BUF_UNALIGNED_OFFSET | SingleBindingCase::FLAG_ATTRIB_ALIGNED)); // !< total offset is aligned
1611 mixedGroup->addChild(new MixedApiCase(m_context, "mixed_api_change_buffer_offset", "change buffer offset with vertex_attrib_binding api", MixedApiCase::CASE_CHANGE_BUFFER_OFFSET));
1626 negativeGroup->addChild(new NegativeApiCase(m_context, "vertex_attrib_format_large_offset", "large relative offset", NegativeApiCase::CASE_LARGE_OFFSET));
1629 negativeGroup->addChild(new NegativeApiCase(m_context, "bind_vertex_buffer_negative_offset", "negative offset", NegativeApiCase::CASE_NEGATIVE_OFFSET));