Lines Matching refs:data

439 		vector<deUint8>			data;
443 // Fill data with grid.
444 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset);
451 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB);
456 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW);
528 vector<deUint8> data;
540 data.resize(slicePitch*m_depth);
541 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
544 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]);
546 // Fill data with grid.
557 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset);
558 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB);
563 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW);
733 vector<deUint8> data;
737 // Fill data with grid.
738 data.resize(slicePitch*m_depth);
743 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMax);
748 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW);