Lines Matching refs:isDepthFormat
124 static inline bool isDepthFormat (const tcu::TextureFormat& fmt)
361 if (isDepthFormat(dst.getFormat()))
856 if (isDepthFormat(format))
1065 isDepthFormat(textureFormat) ? tcu::TextureFormat::UNORM_INT8 : textureFormat.type))
1069 DE_ASSERT((m_shadowCompareMode != tcu::Sampler::COMPAREMODE_NONE) == isDepthFormat(m_textureFormat));
1079 DE_ASSERT(!((m_flags & GATHERCASE_MIPMAP_INCOMPLETE) && isDepthFormat(m_textureFormat))); // It's not clear what shadow textures should return when incomplete.
1182 if (isDepthFormat(textureFormat))
1237 const bool useNormalizedCoord = usePixCoord || isDepthFormat(textureFormat);
1239 const bool isShadow = isDepthFormat(textureFormat);
1306 if (isDepthFormat(m_textureFormat))
1367 const bool needNormalizedCoordInShader = needPixelCoordInShader || isDepthFormat(m_textureFormat);
1519 if (isDepthFormat(m_textureFormat))
1571 const int numComponentCases = isDepthFormat(textureFormat) ? 1 : 4+1; // \note For non-depth textures, test explicit components 0 to 3 and implicit component 0.
1808 if (isDepthFormat(m_textureFormat) || basicIterations[basicNdx].componentNdx == (layerNdx + 2) % 4)
1944 if (isDepthFormat(m_textureFormat) || basicIterations[basicNdx].componentNdx == cubeFaceI % 4)
2173 if ((compareMode != tcu::Sampler::COMPAREMODE_NONE) != isDepthFormat(format))
2208 if (!isDepthFormat(format))
2264 const tcu::Sampler::CompareMode compareMode = isDepthFormat(format) ? tcu::Sampler::COMPAREMODE_LESS : tcu::Sampler::COMPAREMODE_NONE;
2266 if ((isUnormFormatType(format.type) || isDepthFormat(format)) && magFilter == tcu::Sampler::NEAREST)
2287 const tcu::Sampler::CompareMode compareMode = isDepthFormat(format) ? tcu::Sampler::COMPAREMODE_LESS : tcu::Sampler::COMPAREMODE_NONE;
2297 if (!isDepthFormat(format) && !isSIntFormatType(format.type) && !isUIntFormatType(format.type))
2302 const tcu::Sampler::CompareMode compareMode = isDepthFormat(format) ? tcu::Sampler::COMPAREMODE_LESS : tcu::Sampler::COMPAREMODE_NONE;