Lines Matching refs:vertexShaderTemplate
1627 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
1737 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
1936 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
1994 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
2180 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
2224 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
2528 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
2589 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
2608 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
2678 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
2699 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
2755 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
2791 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
2835 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
2986 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
3050 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
3225 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
3311 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
3436 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
3517 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
3712 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
3776 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
4015 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
4073 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
4293 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
4373 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
4583 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
4640 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
5080 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
5142 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
5337 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
5399 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
6226 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
6305 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))
6458 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n"
6526 << glu::VertexSource (specializeShader(m_context, vertexShaderTemplate.c_str()))