Lines Matching refs:m_case
162 const CaseType m_case;
168 , m_case (caseType)
306 gl.patchParameteri(GL_PATCH_VERTICES, (m_case == CASE_TRIANGLES) ? (3): (4));
354 if (m_case == CASE_TRIANGLES)
359 else if (m_case == CASE_QUADS)
366 else if (m_case == CASE_ISOLINES)
385 << ((m_case == CASE_TRIANGLES) ? ("triangles") : (m_case == CASE_QUADS) ? ("quads") : ("isolines"))
395 if (m_case == CASE_TRIANGLES)
400 else if (m_case == CASE_QUADS || m_case == CASE_ISOLINES)
417 const char* const geometryInputPrimitive = (m_case == CASE_ISOLINES) ? ("lines") : ("triangles");
418 const char* const geometryOutputPrimitive = (m_case == CASE_ISOLINES) ? ("line_strip") : ("triangle_strip");
419 const int numEmitVertices = (m_case == CASE_ISOLINES) ? (2) : (3);
469 const CaseType m_case;
475 , m_case (caseType)
541 const int numPrimitiveVertices = (m_case == CASE_TRIANGLES) ? (3) : (2);
612 gl.drawArrays((m_case == CASE_TRIANGLES) ? (GL_TRIANGLES) : (GL_LINES), 0, numPrimitiveVertices);
658 "layout(vertices = " << ((m_case == CASE_TRIANGLES) ? (3) : (2)) << ") out;\n"
669 if (m_case == CASE_TRIANGLES)
674 else if (m_case == CASE_ISOLINES)
692 << ((m_case == CASE_TRIANGLES) ? ("triangles") : ("isolines"))
702 if (m_case == CASE_TRIANGLES)
705 else if (m_case == CASE_ISOLINES)
719 const char* const geometryInputPrimitive = (m_case == CASE_ISOLINES) ? ("lines") : ("triangles");
720 const char* const geometryOutputPrimitive = (m_case == CASE_ISOLINES) ? ("line_strip") : ("triangle_strip");
721 const int numEmitVertices = (m_case == CASE_ISOLINES) ? (11) : (8);
735 if (m_case == CASE_TRIANGLES)
751 else if (m_case == CASE_ISOLINES)