Lines Matching defs:context

96 					IdentityShaderCase	(Context& context, const char* name, const char* description);
103 IdentityShaderCase::IdentityShaderCase (Context& context, const char* name, const char* description)
104 : TestCase(context, name, description)
145 IdentityGeometryShaderCase (Context& context, const char* name, const char* description, CaseType caseType);
166 IdentityGeometryShaderCase::IdentityGeometryShaderCase (Context& context, const char* name, const char* description, CaseType caseType)
167 : IdentityShaderCase (context, name, description)
452 IdentityTessellationShaderCase (Context& context, const char* name, const char* description, CaseType caseType);
473 IdentityTessellationShaderCase::IdentityTessellationShaderCase (Context& context, const char* name, const char* description, CaseType caseType)
474 : IdentityShaderCase (context, name, description)
798 FeedbackPrimitiveTypeCase (Context& context,
851 FeedbackPrimitiveTypeCase::FeedbackPrimitiveTypeCase (Context& context,
857 : TestCase (context, name, description)
1644 PointSizeCase (Context& context, const char* name, const char* description, int flags);
1677 PointSizeCase::PointSizeCase (Context& context, const char* name, const char* description, int flags)
1678 : TestCase (context, name, description)
2143 GridRenderCase (Context& context, const char* name, const char* description, int flags);
2174 GridRenderCase::GridRenderCase (Context& context, const char* name, const char* description, int flags)
2175 : TestCase (context, name, description)
2834 FeedbackRecordVariableSelectionCase (Context& context, const char* name, const char* description);
2852 FeedbackRecordVariableSelectionCase::FeedbackRecordVariableSelectionCase (Context& context, const char* name, const char* description)
2853 : TestCase (context, name, description)
3069 TessellationGeometryInteractionTests::TessellationGeometryInteractionTests (Context& context, bool isGL45)
3070 : TestCaseGroup(context, "tessellation_geometry_interaction", "Tessellation and geometry shader interaction tests")