Lines Matching refs:m_format

522 		, m_format	(format)
535 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height);
539 checkDepthStencilFormatSupport(m_context, m_format);
545 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height);
569 const deUint32 m_format;
577 , m_format (format)
592 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height, levels);
594 checkDepthStencilFormatSupport(m_context, m_format);
607 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, m_format, width, height, levels);
655 const deUint32 m_format;
663 , m_format (format)
678 tcu::TextureCube texData (glu::mapGLInternalFormat(m_format), size);
681 checkDepthStencilFormatSupport(m_context, m_format);
695 gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1, m_format, size, size);
744 const deUint32 m_format;
752 , m_format (format)
768 checkDepthStencilFormatSupport(m_context, m_format);
774 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height);
801 const deUint32 m_format;
809 , m_format (format)
826 checkDepthStencilFormatSupport(m_context, m_format);
832 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height);
875 const deUint32 m_format;
883 , m_format (format)
896 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height);
900 checkDepthStencilFormatSupport(m_context, m_format);
908 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height);
934 const deUint32 m_format;
942 , m_format (format)
958 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight);
962 checkDepthStencilFormatSupport(m_context, m_format);
970 gl.texStorage2D(GL_TEXTURE_2D, deLog2Floor32(de::max(width, height))+1, m_format, width, height);
995 const deUint32 m_format;