Lines Matching refs:m_singleLayerBind
1152 , m_singleLayerBind ((caseFlags & CASEFLAG_SINGLE_LAYER_BIND) != 0)
1162 const bool m_singleLayerBind;
1201 const TextureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textureType;
1221 + (m_singleLayerBind ? "uniform int u_layerNdx;\n" : "") +
1227 " int gz = " + (m_singleLayerBind ? "u_layerNdx" : "int(gl_GlobalInvocationID.z)") + ";\n"
1251 if (m_singleLayerBind)
1319 , m_singleLayerBind ((caseFlags & CASEFLAG_SINGLE_LAYER_BIND) != 0)
1329 , m_singleLayerBind ((caseFlags & CASEFLAG_SINGLE_LAYER_BIND) != 0)
1345 const bool m_singleLayerBind;
1460 const TextureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textureType;
1502 if (m_singleLayerBind)