Lines Matching refs:mantissaBits
215 float32Representation.mantissaBits() & representableMantissaMask));
502 const int mantissaBits = getMinMantissaBits(precision);
503 const deUint32 maxUlpDiff = (1u<<(23-mantissaBits))-1u;
721 const int mantissaBits = getMinMantissaBits(precision);
722 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
723 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
792 const int mantissaBits = getMinMantissaBits(precision);
804 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(mantissaBits - bitsLost, 0));
844 const int mantissaBits = getMinMantissaBits(precision);
845 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u);
927 const int mantissaBits = getMinMantissaBits(precision);
928 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u);
1027 const int mantissaBits = getMinMantissaBits(precision);
1028 const int maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits);
1178 const int mantissaBits = getMinMantissaBits(precision);
1179 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
1180 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1286 const int mantissaBits = getMinMantissaBits(precision);
1287 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
1288 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1414 const int mantissaBits = getMinMantissaBits(precision);
1415 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
1416 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1512 const int mantissaBits = getMinMantissaBits(precision);
1513 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
1514 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1630 const int mantissaBits = getMinMantissaBits(precision);
1631 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1642 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(0, mantissaBits-bitsLost)); // ULP diff for rounded integer value.
1760 const int mantissaBits = getMinMantissaBits(precision);
1761 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits);
1899 const int mantissaBits = getMinMantissaBits(precision);
1900 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits);