Lines Matching refs:m_executor
248 ShaderExecutor* m_executor;
255 , m_executor (DE_NULL)
266 DE_ASSERT(!m_executor);
271 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
272 m_testCtx.getLog() << m_executor;
274 if (!m_executor->isOk())
280 delete m_executor;
281 m_executor = DE_NULL;
399 m_executor->useProgram();
400 m_executor->execute(m_numValues, &inputPointers[0], &outputPointers[0]);