Lines Matching defs:context

227 							CommonFunctionCase		(Context& context, const char* name, const char* description, glu::ShaderType shaderType);
251 CommonFunctionCase::CommonFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType)
252 : TestCase (context, name, description)
460 AbsCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
461 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "abs", shaderType)
542 SignCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
543 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "sign", shaderType)
648 RoundEvenCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
649 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "roundEven", shaderType)
759 ModfCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
760 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "modf", shaderType)
825 IsnanCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
826 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "isnan", shaderType)
908 IsinfCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
909 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "isinf", shaderType)
992 FloatBitsToUintIntCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool outIsSigned)
993 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), outIsSigned ? "floatBitsToInt" : "floatBitsToUint", shaderType)
1052 FloatBitsToIntCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1053 : FloatBitsToUintIntCase(context, baseType, precision, shaderType, true)
1061 FloatBitsToUintCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1062 : FloatBitsToUintIntCase(context, baseType, precision, shaderType, false)
1070 BitsToFloatCase (Context& context, glu::DataType baseType, glu::ShaderType shaderType)
1071 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ? "intBitsToFloat" : "uintBitsToFloat", shaderType)
1120 FloorCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1121 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "floor", shaderType)
1216 TruncCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1217 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "trunc", shaderType)
1324 RoundCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1325 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "round", shaderType)
1452 CeilCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1453 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "ceil", shaderType)
1557 FractCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1558 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "fract", shaderType)
1700 FrexpCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1701 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "frexp", shaderType)
1791 LdexpCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1792 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "ldexp", shaderType)
1927 FmaCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType)
1928 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "fma", shaderType)
1936 if (!glu::contextSupports(context.getRenderContext().getType(), glu::ApiType::es(3, 2))
1937 && !glu::contextSupports(context.getRenderContext().getType(), glu::ApiType::core(4, 5)))
2073 ShaderCommonFunctionTests::ShaderCommonFunctionTests (Context& context)
2074 : TestCaseGroup(context, "common", "Common function tests")