Lines Matching refs:RenderTarget

259 						MultisampleRenderCase		(Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags = 0);
266 MultisampleRenderCase::MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags)
291 NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
304 NumSamplesCase::NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
344 MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
358 MaxSamplesCase::MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
427 SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
450 SampleIDCase::SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
601 SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
616 SamplePosDistributionCase::SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
901 SamplePosCorrectnessCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
921 SamplePosCorrectnessCase::SamplePosCorrectnessCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
1073 SampleMaskBaseCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, int renderSize, ShaderRunMode runMode, int flags = 0);
1085 SampleMaskBaseCase::SampleMaskBaseCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, int renderSize, ShaderRunMode runMode, int flags)
1142 SampleMaskCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
1158 SampleMaskCase::SampleMaskCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
1276 SampleMaskCountCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1292 SampleMaskCountCase::SampleMaskCountCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode)
1445 SampleMaskUniqueCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1460 SampleMaskUniqueCase::SampleMaskUniqueCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode)
1653 SampleMaskUniqueSetCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1677 SampleMaskUniqueSetCase::SampleMaskUniqueSetCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode)
2003 SampleMaskWriteCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode, TestMode testMode);
2022 SampleMaskWriteCase::SampleMaskWriteCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode, TestMode testMode)
2235 static const struct RenderTarget
2240 MultisampleRenderCase::RenderTarget target;