Lines Matching defs:desc

259 						MultisampleRenderCase		(Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags = 0);
266 MultisampleRenderCase::MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags)
267 : MultisampleShaderRenderUtil::MultisampleRenderCase(context, name, desc, numSamples, target, renderSize, flags)
291 NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
304 NumSamplesCase::NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
305 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE)
344 MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
358 MaxSamplesCase::MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
359 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE)
427 SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
450 SampleIDCase::SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
451 : MultisampleRenderCase (context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
601 SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
616 SamplePosDistributionCase::SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
617 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
901 SamplePosCorrectnessCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
921 SamplePosCorrectnessCase::SamplePosCorrectnessCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
922 : MultisampleRenderCase (context, name, desc, sampleCount, target, RENDER_SIZE)
1073 SampleMaskBaseCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, int renderSize, ShaderRunMode runMode, int flags = 0);
1085 SampleMaskBaseCase::SampleMaskBaseCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, int renderSize, ShaderRunMode runMode, int flags)
1086 : MultisampleRenderCase (context, name, desc, sampleCount, target, renderSize, flags)
1142 SampleMaskCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
1158 SampleMaskCase::SampleMaskCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
1159 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, RUN_PER_PIXEL)
1276 SampleMaskCountCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1292 SampleMaskCountCase::SampleMaskCountCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode)
1293 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, runMode)
1445 SampleMaskUniqueCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1460 SampleMaskUniqueCase::SampleMaskUniqueCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode)
1461 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, runMode, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
1653 SampleMaskUniqueSetCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1677 SampleMaskUniqueSetCase::SampleMaskUniqueSetCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode)
1678 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, runMode, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
2003 SampleMaskWriteCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode, TestMode testMode);
2022 SampleMaskWriteCase::SampleMaskWriteCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode, TestMode testMode)
2023 : SampleMaskBaseCase (context, name, desc, sampleCount, target, RENDER_SIZE, runMode)
2238 const char* desc;
2261 numSampleGroup->addChild(new NumSamplesCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target));
2267 maxSampleGroup->addChild(new MaxSamplesCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target));
2273 sampleIDGroup->addChild(new SampleIDCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target));
2283 group->addChild(new SamplePosCorrectnessCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target));
2291 group->addChild(new SamplePosDistributionCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target));
2303 group->addChild(new SampleMaskCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target));
2311 group->addChild(new SampleMaskCountCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskCountCase::RUN_PER_PIXEL));
2319 group->addChild(new SampleMaskCountCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskCountCase::RUN_PER_SAMPLE));
2327 group->addChild(new SampleMaskCountCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskCountCase::RUN_PER_TWO_SAMPLES));
2336 group->addChild(new SampleMaskUniqueCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskUniqueCase::RUN_PER_SAMPLE));
2345 group->addChild(new SampleMaskUniqueSetCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskUniqueCase::RUN_PER_TWO_SAMPLES));
2357 group->addChild(new SampleMaskWriteCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskWriteCase::RUN_PER_PIXEL, SampleMaskWriteCase::TEST_DISCARD));
2365 group->addChild(new SampleMaskWriteCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskWriteCase::RUN_PER_SAMPLE, SampleMaskWriteCase::TEST_DISCARD));
2373 group->addChild(new SampleMaskWriteCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskWriteCase::RUN_PER_TWO_SAMPLES, SampleMaskWriteCase::TEST_DISCARD));
2382 group->addChild(new SampleMaskWriteCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskWriteCase::RUN_PER_PIXEL, SampleMaskWriteCase::TEST_INVERSE));
2390 group->addChild(new SampleMaskWriteCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskWriteCase::RUN_PER_SAMPLE, SampleMaskWriteCase::TEST_INVERSE));
2398 group->addChild(new SampleMaskWriteCase(m_context, targets[targetNdx].name, targets[targetNdx].desc, targets[targetNdx].numSamples, targets[targetNdx].target, SampleMaskWriteCase::RUN_PER_TWO_SAMPLES, SampleMaskWriteCase::TEST_INVERSE));