Lines Matching defs:context

259 						MultisampleRenderCase		(Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags = 0);
266 MultisampleRenderCase::MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags)
267 : MultisampleShaderRenderUtil::MultisampleRenderCase(context, name, desc, numSamples, target, renderSize, flags)
283 TCU_THROW(NotSupportedError, "Test requires GL_OES_sample_variables extension or a context version 3.2 or higher.");
291 NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
304 NumSamplesCase::NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
305 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE)
344 MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
358 MaxSamplesCase::MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
359 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE)
427 SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
450 SampleIDCase::SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
451 : MultisampleRenderCase (context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
601 SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
616 SamplePosDistributionCase::SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
617 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
901 SamplePosCorrectnessCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
921 SamplePosCorrectnessCase::SamplePosCorrectnessCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
922 : MultisampleRenderCase (context, name, desc, sampleCount, target, RENDER_SIZE)
940 TCU_THROW(NotSupportedError, "Test requires GL_OES_shader_multisample_interpolation or GL_OES_sample_shading extension or a context version 3.2 or higher.");
1073 SampleMaskBaseCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, int renderSize, ShaderRunMode runMode, int flags = 0);
1085 SampleMaskBaseCase::SampleMaskBaseCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, int renderSize, ShaderRunMode runMode, int flags)
1086 : MultisampleRenderCase (context, name, desc, sampleCount, target, renderSize, flags)
1102 TCU_THROW(NotSupportedError, "Test requires GL_OES_sample_shading extension or a context version 3.2 or higher.");
1142 SampleMaskCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
1158 SampleMaskCase::SampleMaskCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
1159 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, RUN_PER_PIXEL)
1276 SampleMaskCountCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1292 SampleMaskCountCase::SampleMaskCountCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode)
1293 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, runMode)
1445 SampleMaskUniqueCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1460 SampleMaskUniqueCase::SampleMaskUniqueCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode)
1461 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, runMode, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
1653 SampleMaskUniqueSetCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1677 SampleMaskUniqueSetCase::SampleMaskUniqueSetCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode)
1678 : SampleMaskBaseCase(context, name, desc, sampleCount, target, RENDER_SIZE, runMode, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
2003 SampleMaskWriteCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode, TestMode testMode);
2022 SampleMaskWriteCase::SampleMaskWriteCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode, TestMode testMode)
2023 : SampleMaskBaseCase (context, name, desc, sampleCount, target, RENDER_SIZE, runMode)
2210 SampleVariableTests::SampleVariableTests (Context& context)
2211 : TestCaseGroup(context, "sample_variables", "Test sample variables")