Lines Matching refs:interfaceBlocks

141 	for (int ndx = 0; ndx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++ndx)
143 const glu::Storage storage = shader->getDefaultBlock().interfaceBlocks[ndx].storage;
355 for (int blockNdx = 0; blockNdx < (int)defaultBlock.interfaceBlocks.size(); ++blockNdx)
356 for (int ndx = 0; ndx < (int)defaultBlock.interfaceBlocks[blockNdx].variables.size(); ++ndx)
357 collectNamedStructureDefinitions(namedStructs, defaultBlock.interfaceBlocks[blockNdx].variables[ndx].varType);
781 for (int interfaceNdx = 0; interfaceNdx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++interfaceNdx)
783 if (!filter.matchesFilter(shader->getDefaultBlock().interfaceBlocks[interfaceNdx]))
786 if (shader->getDefaultBlock().interfaceBlocks[interfaceNdx].interfaceName == blockName)
793 for (int varNdx = 0; varNdx < (int)shader->getDefaultBlock().interfaceBlocks[interfaceNdx].variables.size(); ++varNdx)
795 if (shader->getDefaultBlock().interfaceBlocks[interfaceNdx].variables[varNdx].name == blockMemeberName)
797 typePath.push_back(VariablePathComponent(&shader->getDefaultBlock().interfaceBlocks[interfaceNdx]));
798 return traverseVariablePath(typePath, blockMemberPath, shader->getDefaultBlock().interfaceBlocks[interfaceNdx].variables[varNdx]);
805 else if (shader->getDefaultBlock().interfaceBlocks[interfaceNdx].instanceName.empty())
810 for (int varNdx = 0; varNdx < (int)shader->getDefaultBlock().interfaceBlocks[interfaceNdx].variables.size(); ++varNdx)
812 if (shader->getDefaultBlock().interfaceBlocks[interfaceNdx].variables[varNdx].name == blockMemeberName)
814 typePath.push_back(VariablePathComponent(&shader->getDefaultBlock().interfaceBlocks[interfaceNdx]));
815 return traverseVariablePath(typePath, path, shader->getDefaultBlock().interfaceBlocks[interfaceNdx].variables[varNdx]);
873 for (int ndx = 0; ndx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++ndx)
875 if (shader->getDefaultBlock().interfaceBlocks[ndx].storage == storage)
879 for (int dimensionNdx = 0; dimensionNdx < (int)shader->getDefaultBlock().interfaceBlocks[ndx].dimensions.size(); ++dimensionNdx)
880 numInstances *= shader->getDefaultBlock().interfaceBlocks[ndx].dimensions[dimensionNdx];
937 for (int ndx = 0; ndx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++ndx)
939 if (ibFilter(shader->getDefaultBlock().interfaceBlocks[ndx]))
943 for (int dimensionNdx = 0; dimensionNdx < (int)shader->getDefaultBlock().interfaceBlocks[ndx].dimensions.size(); ++dimensionNdx)
944 numInstances *= shader->getDefaultBlock().interfaceBlocks[ndx].dimensions[dimensionNdx];
946 for (int varNdx = 0; varNdx < (int)shader->getDefaultBlock().interfaceBlocks[ndx].variables.size(); ++varNdx)
947 retVal += numInstances * accumulateComplexType(shader->getDefaultBlock().interfaceBlocks[ndx].variables[varNdx].varType, dMap);
1080 for (int ndx = 0; ndx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++ndx)
1082 if (shader->getDefaultBlock().interfaceBlocks[ndx].storage == storage)
1084 const int binding = (shader->getDefaultBlock().interfaceBlocks[ndx].layout.binding == -1) ? (0) : (shader->getDefaultBlock().interfaceBlocks[ndx].layout.binding);
1087 for (int dimensionNdx = 0; dimensionNdx < (int)shader->getDefaultBlock().interfaceBlocks[ndx].dimensions.size(); ++dimensionNdx)
1088 numInstances *= shader->getDefaultBlock().interfaceBlocks[ndx].dimensions[dimensionNdx];
1151 for (int ndx = 0; ndx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++ndx)
1152 if (shader->getDefaultBlock().interfaceBlocks[ndx].storage == storage)
1153 maxSize = de::max(maxSize, getBufferSize(shader->getDefaultBlock().interfaceBlocks[ndx], shader->getDefaultBlock().interfaceBlocks[ndx].layout.matrixOrder));
1328 for (int interfaceNdx = 0; interfaceNdx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++interfaceNdx)
1330 const glu::InterfaceBlock& interfaceBlock = shader->getDefaultBlock().interfaceBlocks[interfaceNdx];
1349 for (int interfaceNdx = 0; interfaceNdx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++interfaceNdx)
1351 const glu::InterfaceBlock& interfaceBlock = shader->getDefaultBlock().interfaceBlocks[interfaceNdx];
1403 for (int interfaceNdx = 0; interfaceNdx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++interfaceNdx)
1405 const glu::InterfaceBlock& interfaceBlock = shader->getDefaultBlock().interfaceBlocks[interfaceNdx];
1553 for (int ndx = 0; ndx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++ndx)
1554 writeInterfaceBlock(sourceBuf, shader->getDefaultBlock().interfaceBlocks[ndx]);
1582 for (int interfaceNdx = 0; interfaceNdx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++interfaceNdx)
1584 const glu::InterfaceBlock& interface = shader->getDefaultBlock().interfaceBlocks[interfaceNdx];
1657 for (int interfaceNdx = 0; interfaceNdx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++interfaceNdx)
1659 const glu::InterfaceBlock& interface = shader->getDefaultBlock().interfaceBlocks[interfaceNdx];