Lines Matching refs:glTexSubImage2D

1570 // glTexSubImage2D
1581 ctx.glTexSubImage2D(0, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1586 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, GL_UNSIGNED_BYTE, 0);
1591 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, 0, 0);
1596 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0);
1598 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
1600 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
1602 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
1604 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0);
1608 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_FLOAT, 0);
1627 ctx.glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1634 ctx.glTexSubImage2D(faceGL, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1654 ctx.glTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1662 ctx.glTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1679 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1681 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1683 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1699 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1701 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1703 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1719 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1721 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1723 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1747 ctx.glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1753 ctx.glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 32, 32, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1763 ctx.glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, (const GLvoid*)3);
4122 {texsubimage2d, "texsubimage2d", "Invalid glTexSubImage2D() usage" },
4123 {texsubimage2d_neg_level, "texsubimage2d_neg_level", "Invalid glTexSubImage2D() usage" },
4124 {texsubimage2d_max_level, "texsubimage2d_max_level", "Invalid glTexSubImage2D() usage" },
4125 {texsubimage2d_neg_offset, "texsubimage2d_neg_offset", "Invalid glTexSubImage2D() usage" },
4126 {texsubimage2d_invalid_offset, "texsubimage2d_invalid_offset", "Invalid glTexSubImage2D() usage" },
4127 {texsubimage2d_neg_width_height, "texsubimage2d_neg_width_height", "Invalid glTexSubImage2D() usage" },
4128 {texsubimage2d_invalid_buffer_target, "texsubimage2d_invalid_buffer_target", "Invalid glTexSubImage2D() usage" },