Lines Matching refs:glTexStorage2D

3659 // glTexStorage2D
3670 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, 0, 16, 16);
3672 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16);
3677 ctx.glTexStorage2D(0, 1, GL_RGBA8, 16, 16);
3679 ctx.glTexStorage2D(GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16);
3681 ctx.glTexStorage2D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16);
3686 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 16);
3688 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 0);
3690 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 0);
3697 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 0, 16);
3699 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 0);
3701 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 0, 0);
3717 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16);
3723 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16);
3734 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16);
3738 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16);
3746 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16);
3750 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16);
3773 ctx.glTexStorage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 16, 16);
3775 ctx.glTexStorage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0);
3780 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA8, 16, 16);
3782 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA8, 0, 0);
3788 ctx.glTexStorage2D(GL_TEXTURE_2D, log2MaxSize, GL_RGBA8, 16, 16);
3793 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, log2MaxSize, GL_RGBA8, 16, 16);
4181 {texstorage2d, "texstorage2d", "Invalid glTexStorage2D() usage" },
4182 {texstorage2d_invalid_binding, "texstorage2d_invalid_binding", "Invalid glTexStorage2D() usage" },
4183 {texstorage2d_invalid_levels, "texstorage2d_invalid_levels", "Invalid glTexStorage2D() usage" },