Lines Matching defs:texture
99 ctx.beginSection("GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi, where i ranges from 0 to (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1).");
112 GLuint texture[5];
113 ctx.glGenTextures(5, texture);
122 ctx.beginSection("GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target.");
123 ctx.glBindTexture(GL_TEXTURE_2D, texture[0]);
125 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
127 ctx.glBindTexture(GL_TEXTURE_3D, texture[0]);
129 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[0]);
132 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[1]);
134 ctx.glBindTexture(GL_TEXTURE_2D, texture[1]);
136 ctx.glBindTexture(GL_TEXTURE_3D, texture[1]);
138 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[1]);
141 ctx.glBindTexture(GL_TEXTURE_3D, texture[2]);
143 ctx.glBindTexture(GL_TEXTURE_2D, texture[2]);
145 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[2]);
147 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[2]);
150 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[3]);
152 ctx.glBindTexture(GL_TEXTURE_2D, texture[3]);
154 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[3]);
156 ctx.glBindTexture(GL_TEXTURE_3D, texture[3]);
161 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[0]);
163 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[1]);
165 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[2]);
167 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[3]);
169 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[4]);
171 ctx.glBindTexture(GL_TEXTURE_2D, texture[4]);
173 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[4]);
175 ctx.glBindTexture(GL_TEXTURE_3D, texture[4]);
177 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[4]);
182 ctx.glDeleteTextures(5, texture);
243 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for a 2d texture target.");
947 GLuint texture = 0x1234;
948 ctx.glGenTextures (1, &texture);
949 ctx.glBindTexture (GL_TEXTURE_2D, texture);
957 ctx.glDeleteTextures(1, &texture);
961 GLuint texture = 0x1234;
962 ctx.glGenTextures (1, &texture);
963 ctx.glBindTexture (GL_TEXTURE_2D, texture);
972 ctx.glDeleteTextures(1, &texture);
980 GLuint texture = 0x1234;
981 ctx.glGenTextures (1, &texture);
982 ctx.glBindTexture (GL_TEXTURE_2D, texture);
985 ctx.beginSection("GL_INVALID_OPERATION is generated if internal format of the texture is GL_RGB9_E5");
990 ctx.glDeleteTextures(1, &texture);
1024 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for 2D texture targets.");
1044 GLuint texture = 0x1234;
1045 ctx.glGenTextures (1, &texture);
1046 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1058 ctx.glDeleteTextures(1, &texture);
1063 GLuint texture = 0x1234;
1064 ctx.glGenTextures (1, &texture);
1065 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1077 ctx.glDeleteTextures(1, &texture);
1082 GLuint texture = 0x1234;
1083 ctx.glGenTextures (1, &texture);
1084 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1096 ctx.glDeleteTextures(1, &texture);
1103 GLuint texture[2];
1106 ctx.glGenTextures (2, texture);
1107 ctx.glBindTexture (GL_TEXTURE_2D, texture[0]);
1109 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, texture[1]);
1140 ctx.glDeleteTextures(2, texture);
1149 GLuint texture = 0x1234;
1150 ctx.glGenTextures(1, &texture);
1156 ctx.glBindTexture(GL_TEXTURE_2D, texture);
1161 ctx.glDeleteTextures(1, &texture);
1168 GLuint texture[2];
1169 ctx.glGenTextures(2, texture);
1176 ctx.beginSection("INVALID_OPERATION is generated if the texture bound to target is not cube complete.");
1177 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
1183 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
1197 ctx.glBindTexture(GL_TEXTURE_2D, texture[1]);
1203 ctx.beginSection("GL_INVALID_OPERATION is generated if the level base array was not specified with an unsized internal format or a sized internal format that is both color-renderable and texture-filterable.");
1221 ctx.glDeleteTextures(2, texture);
1536 deUint32 texture = 0x1234;
1542 ctx.glGenTextures (1, &texture);
1543 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1567 ctx.glDeleteTextures (1, &texture);
1574 deUint32 texture = 0x1234;
1575 ctx.glGenTextures (1, &texture);
1576 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1595 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid.");
1613 ctx.glDeleteTextures (1, &texture);
1672 deUint32 texture = 0x1234;
1673 ctx.glGenTextures(1, &texture);
1674 ctx.glBindTexture(GL_TEXTURE_2D, texture);
1687 ctx.glDeleteTextures(1, &texture);
1692 deUint32 texture = 0x1234;
1693 ctx.glGenTextures (1, &texture);
1694 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1707 ctx.glDeleteTextures (1, &texture);
1712 deUint32 texture = 0x1234;
1713 ctx.glGenTextures (1, &texture);
1714 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1727 ctx.glDeleteTextures (1, &texture);
1733 deUint32 texture = 0x1234;
1736 ctx.glGenTextures (1, &texture);
1737 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1769 ctx.glDeleteTextures (1, &texture);
1776 GLuint texture = 0x1234;
1779 ctx.glGenTextures(1, &texture);
1780 ctx.glBindTexture(GL_TEXTURE_2D, texture);
1891 ctx.glDeleteTextures(1, &texture);
1898 GLuint texture = 0x1234;
1900 ctx.glGenTextures(1, &texture);
1901 ctx.glBindTexture(GL_TEXTURE_2D, texture);
2012 ctx.glDeleteTextures(1, &texture);
2021 GLuint texture = 0x1234;
2022 ctx.glGenTextures(1, &texture);
2023 ctx.glBindTexture(GL_TEXTURE_2D, texture);
2129 ctx.glDeleteTextures(1, &texture);
2137 GLuint texture = 0x1234;
2138 ctx.glGenTextures(1, &texture);
2139 ctx.glBindTexture(GL_TEXTURE_2D, texture);
2246 ctx.glDeleteTextures(1, &texture);
2470 deUint32 texture = 0x1234;
2471 ctx.glGenTextures (1, &texture);
2472 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2476 ctx.beginSection("GL_INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified.");
2481 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level.");
2486 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level.");
2500 ctx.glDeleteTextures (1, &texture);
2559 GLuint texture = 0x1234;
2560 ctx.glGenTextures(1, &texture);
2561 ctx.glBindTexture(GL_TEXTURE_2D, texture);
2578 ctx.glDeleteTextures(1, &texture);
2583 deUint32 texture = 0x1234;
2584 ctx.glGenTextures (1, &texture);
2585 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2599 ctx.glDeleteTextures (1, &texture);
2604 deUint32 texture = 0x1234;
2605 ctx.glGenTextures (1, &texture);
2606 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2619 ctx.glDeleteTextures(1, &texture);
2624 deUint32 texture = 0x1234;
2625 ctx.glGenTextures (1, &texture);
2626 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2638 ctx.glDeleteTextures (1, &texture);
2644 deUint32 texture = 0x1234;
2647 ctx.glGenTextures (1, &texture);
2648 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2670 ctx.glDeleteTextures (1, &texture);
2860 deUint32 texture = 0x1234;
2866 ctx.glGenTextures (1, &texture);
2867 ctx.glBindTexture (GL_TEXTURE_3D, texture);
2893 ctx.glDeleteTextures (1, &texture);
2900 deUint32 texture = 0x1234;
2901 ctx.glGenTextures (1, &texture);
2902 ctx.glBindTexture (GL_TEXTURE_3D, texture);
2923 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid.");
2939 ctx.glDeleteTextures (1, &texture);
3050 deUint32 texture = 0x1234;
3051 ctx.glGenTextures (1, &texture);
3052 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3071 ctx.glDeleteTextures (1, &texture);
3104 deUint32 texture = 0x1234;
3107 ctx.glGenTextures (1, &texture);
3108 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3142 ctx.glDeleteTextures (1, &texture);
3149 GLuint texture = 0x1234;
3150 ctx.glGenTextures (1, &texture);
3151 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3159 ctx.glDeleteTextures(1, &texture);
3232 GLuint texture = 0x1234;
3233 ctx.glGenTextures (1, &texture);
3234 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3248 ctx.glDeleteTextures(1, &texture);
3253 GLuint texture = 0x1234;
3254 ctx.glGenTextures (1, &texture);
3255 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3273 ctx.glDeleteTextures(1, &texture);
3278 GLuint texture = 0x1234;
3279 ctx.glGenTextures (1, &texture);
3280 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3293 ctx.glDeleteTextures(1, &texture);
3299 GLuint texture[2];
3301 ctx.glGenTextures (2, texture);
3302 ctx.glBindTexture (GL_TEXTURE_3D, texture[0]);
3304 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture[1]);
3319 ctx.glDeleteTextures(2, texture);
3469 deUint32 texture = 0x1234;
3470 ctx.glGenTextures (1, &texture);
3471 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3475 ctx.beginSection("GL_INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified.");
3485 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level.");
3490 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level.");
3504 ctx.glDeleteTextures (1, &texture);
3509 deUint32 texture = 0x1234;
3510 ctx.glGenTextures (1, &texture);
3511 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3520 ctx.glDeleteTextures (1, &texture);
3525 deUint32 texture = 0x1234;
3526 ctx.glGenTextures (1, &texture);
3527 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3537 ctx.glDeleteTextures (1, &texture);
3542 deUint32 texture = 0x1234;
3543 ctx.glGenTextures (1, &texture);
3544 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3559 ctx.glDeleteTextures (1, &texture);
3564 deUint32 texture = 0x1234;
3565 ctx.glGenTextures (1, &texture);
3566 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3582 ctx.glDeleteTextures (1, &texture);
3587 deUint32 texture = 0x1234;
3588 ctx.glGenTextures (1, &texture);
3589 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3604 ctx.glDeleteTextures (1, &texture);
3609 deUint32 texture = 0x1234;
3610 ctx.glGenTextures (1, &texture);
3611 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3623 ctx.glDeleteTextures (1, &texture);
3629 deUint32 texture = 0x1234;
3633 ctx.glGenTextures (1, &texture);
3634 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3656 ctx.glDeleteTextures (1, &texture);
3715 ctx.beginSection("GL_INVALID_OPERATION is generated if the default texture object is curently bound to target.");
3730 ctx.beginSection("GL_INVALID_OPERATION is generated if the texture object currently bound to target already has GL_TEXTURE_IMMUTABLE_FORMAT set to GL_TRUE.");
3860 ctx.beginSection("GL_INVALID_OPERATION is generated if the default texture object is curently bound to target.");
3875 ctx.beginSection("GL_INVALID_OPERATION is generated if the texture object currently bound to target already has GL_TEXTURE_IMMUTABLE_FORMAT set to GL_TRUE.");
3954 GLuint texture = 0x1234;
3957 ctx.glGenTextures(1, &texture);
3958 ctx.glBindTexture(GL_TEXTURE_2D, texture);
3965 ctx.glDeleteTextures(1, &texture);
3973 GLuint texture = 0x1234;
3976 ctx.glGenTextures(1, &texture);
3977 ctx.glBindTexture(GL_TEXTURE_2D, texture);
3984 ctx.glDeleteTextures(1, &texture);
3993 GLuint texture = 0x1234;
3995 ctx.glGenTextures(1, &texture);
3996 ctx.glBindTexture(GL_TEXTURE_2D, texture);
4004 ctx.glDeleteTextures(1, &texture);
4013 GLuint texture = 0x1234;
4015 ctx.glGenTextures(1, &texture);
4016 ctx.glBindTexture(GL_TEXTURE_2D, texture);
4024 ctx.glDeleteTextures(1, &texture);
4036 GLuint texture = 0x1234;
4038 ctx.glGenTextures(1, &texture);
4039 ctx.glBindTexture(GL_TEXTURE_2D, texture);
4048 ctx.glDeleteTextures(1, &texture);
4060 GLuint texture = 0x1234;
4062 ctx.glGenTextures(1, &texture);
4063 ctx.glBindTexture(GL_TEXTURE_2D, texture);
4072 ctx.glDeleteTextures(1, &texture);