Lines Matching defs:source

82 	const char* const	source		= shaderSource.c_str();
87 shader.setSources(1, &source, &length);
115 std::ostringstream source;
116 source << "#version 310 es\n"
122 verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_CONTROL, source.str(), EXPECT_RESULT_FAIL);
130 const std::string source = "#version 320 es\n"
137 verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_CONTROL, source, EXPECT_RESULT_PASS);
143 const std::string source = "#version 320 es\n"
150 verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_CONTROL, source, EXPECT_RESULT_FAIL);
156 const std::string source = "#version 320 es\n"
163 verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_CONTROL, source, EXPECT_RESULT_FAIL);
193 std::ostringstream source;
194 source << "#version 310 es\n"
199 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
222 std::ostringstream source;
223 source << "#version 310 es\n"
229 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
251 std::ostringstream source;
252 source << "#version 310 es\n"
259 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
283 std::ostringstream source;
284 source << "#version 310 es\n"
290 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
297 std::ostringstream source;
298 source << "#version 310 es\n"
305 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
323 std::ostringstream source;
324 source << "#version 310 es\n"
330 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
363 std::ostringstream source;
364 source << "#version 310 es\n"
371 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
377 std::ostringstream source;
378 source << "#version 310 es\n"
384 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
390 std::ostringstream source;
391 source << "#version 310 es\n"
399 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
410 std::ostringstream source;
411 source << "#version 310 es\n"
419 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
468 std::ostringstream source;
469 source << "#version 310 es\n"
474 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
496 std::ostringstream source;
497 source << "#version 310 es\n"
502 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);